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Smoke bomb gets a major overhaul in Assassin's Creed IV multiplayer

by rawmeatcowboy
21 October 2013
GN Version 4.0
Coming from an Examiner interview with Ubisoft's Tim Browne...

"The one that we know the community discusses the most is the smoke bomb; it’s always been the smoke bomb. We’ve balanced it and of course [some] people liked how we balanced it, some people didn't like how we balanced it. We have done something new this year, we’re not going into [details], but people will experience smoke bomb in a slightly different way.

We’re really happy with what we've done with it, we know we have made it far more of a skill ability. Rather than just a panic button where you see a guy about to kill you and you hit it, now there’s a certain amount of skill [involved]. I can imagine some people will prefer it the way it was but I think they will appreciate exactly what we've done with it to make it so that it’s far more level. [Now] you have to be maybe a little more preemptive in using it."

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