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Dynasty Warriors dev explains the series' staying power

by rawmeatcowboy
06 November 2013
GN Version 4.0
Coming from a Famitsu interview with Hisashi Koinuma, dev involved with every Dynasty Warriors title since the first.

"I think there are many reasons, but one of the big ones could be that we release them right around the launch of each new system. Putting whatever tech or visuals we couldn't do with other hardware into a new Warriors game adds a very direct sort of excitement for the player, and I think that has given us a certain amount of share in gamers' minds. It's not something that we deliberately decide beforehand, but we know how that mindshare works, so sooner or later it naturally becomes an atmosphere of 'We better make sure our games don't stray too far out of the hardware launch window'."

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