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SEGA explains why they picked Shinobi III for a 3D remake

by rawmeatcowboy
17 December 2013
GN Version 4.0
Coming from SEGA's Yousuke Okunari...

The Revenge of Shinobi is of course the bigger title. However, when we released The Revenge of Shinobi as part of the SEGA Vintage Collection last year on PlayStation 3 and Xbox 360, we got a lot of feedback from people requesting the sequel as well.

Earlier on we had released Shinobi 3D on 3DS, which was a new title in its own right, and which in its own way paid homage to Shinobi III. So we thought that people who got to know the series through that game might better appreciate Shinobi III, since it has more variety in the actions you can perform compared to earlier installments.

We also wanted to keep popularizing some of SEGA’s more well-known games through the 3D Remake Project, which led us to include one title from the Shinobi series. Lastly, and you might know this if you’ve played 3D Galaxy Force II, we wanted to draw attention to how impressive sprite-based games can be when viewed in 3D compared to polygon-based graphics, like those used in Shinobi 3D.

Full interview here