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Xeodrifter diary #13

GN Podcast #480

EoD - Smash Wii U!
 

Why Night Trap ReVamped Won't Be on Nintendo Systems

Below is a quote from the Night Trap Kickstarter page...

"Ever hear the term "never burn bridges?" Well, Howard Lincoln, the former president of Nintendo US, made our lives miserable during the 1994 Senate Hearings on Video Game Violence. Not only did he quietly suggest to congressman, though the use of Nintendo-supplied and heavily edited footage, that they should demonize Night Trap rather than Nintendo's Mortal Combat, but he also declared publicly that Night Trap would never appear on a Nintendo system. And he was right: as much as Nintendo desperately needs publishers to support their third-place platform, we won't be one of them. There's just too much bad blood between us and them."

Thanks to Brad for sending this in!

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61 total comments (View all)
User avatar
12 Aug 2014 14:12

Twenty years is a long time, but there are many, many video game companies who've never returned to Nintendo's platforms since then. Nintendo seems to be an expert at killing third party support, and there's probably a lot of known and unknown reasons why most of today's more popular video game companies are intentionally keeping their business away from Nintendo.
User avatar
12 Aug 2014 14:29

It's weird that nintendo years later let a game far worse on come out on gamecube uncensored none the less.
Bmx xxx is why worse the night trap imo.
No Avatar
12 Aug 2014 15:14

Talk about wearing the grudge like a crown of negativity. Is this high school?
No Avatar
12 Aug 2014 15:15

Unable to forgive the scarlet letterman.
User avatar
12 Aug 2014 15:25

No wait come back we can't possibly catch up to the big mean PS4 without a remaster of what is considered one of the worst video games of all time how could you do this to us.
User avatar
12 Aug 2014 15:28

This industry is filled with man-children. I'm not surprised though, I mean they did make Night Trap. It's Night Trap, for goodness sakes!
User avatar
12 Aug 2014 15:34

Way to hold a pointless grudge and Wii U isn't third-place.
User avatar
12 Aug 2014 16:06

Girl, it's time to get over it kay? Oh, but for the record, I don't think many really care about the game today one way or the other. The novelty of it has long worn off.
User avatar
12 Aug 2014 16:21

That's a serious grudge.
User avatar
12 Aug 2014 17:39

Well technically the system's actually in second place right now but I hear you. Not that anyone is REALLY going to give two hoots if this game is on any of Nintendo's systems. In this particular case I'd still suggest swallowing your pride and trying to get it on there because I expect this campaign will need all the help it can get.
No Avatar
12 Aug 2014 17:47

ClaudeLv250 wrote:That's a serious grudge.


Y'know, I swear I can see that douche twirling his mustache at Nintendo, almost gleeful at their supposed 3rd place (fact: they aren't). That is downright sociopathic and completely indefensible. We don't not need those kind of people in the industry.
User avatar
12 Aug 2014 18:47

I can tell this is going to be an unpopular opinion but I'm saying it anyway: if someone representing the whole of another company, regardless of whether or not said person is still with said company, threw you and your game under the bus and to the wolves in motherfucking congress, then it stands to reason there'd be some intense bad blood. Call me an idiot, but I totally see where these guys are coming from.

Is Night Trap anything to mourn over not coming to Wii U? I doubt it, and with a $330k goal I'm skeptical they'll even make it. But their reasons for not bringing it to Wii U are completely justified from where I stand. Sure, it'd probably be healthier for them to forgive and forget, but when you've been slighted so personally and so deeply, I can say from experience that that's not easy.
User avatar
12 Aug 2014 19:10

I remember playing this on my friends Sega CD. It was the worst game I ever played (Yes, I played E.T. On the Atari)

The only thing notable about this game was the controversy behind it because the actual gameplay was non existent. Someone mentioned BMX XXX, but at least that had actual gameplay.
User avatar
12 Aug 2014 20:40

So when a developer gives some BS PR answer people complain. Give this guy some credit for being up front and honest.
User avatar
12 Aug 2014 21:55

Jet Pilot wrote:So when a developer gives some BS PR answer people complain. Give this guy some credit for being up front and honest.


They are intentionally shrinking their pool of backers.... Most gamers that would remember that game tend to own multiple systems. I own just about every console, but their attitude towards Nintendo will turn me off on supporting them on another platform I own.

They are shooting themselves in the foot
User avatar
12 Aug 2014 22:31

Jet Pilot wrote:So when a developer gives some BS PR answer people complain. Give this guy some credit for being up front and honest.


Woo honesty! Look on the bright side, they're being honest, guys!

Sure give them credit for childishness and for holding onto an old grudge in a face of doing business and maybe getting support.
User avatar
12 Aug 2014 22:33

In spite of all the (mostly Playstation fan-driven) lore of how Nintendo "done goofed" with Sony and didn't wind up having a SNES CD to battle Sega CD, if people would stop for a moment to actually LOOK at most of the Sega CD library, if SNES CD had been anything similar, which it very well might have been, then we didn't miss out on a goddamn thing. Sega CD honestly had ONE good game: Sonic CD. Outside of that? It was 98% super crappy "play along with the motion video" games, which were the "wave of the future".

Turbo CD was different, it had a lot of really good games, that just happened to be a bit bigger and had great CD soundtracks. Sega CD? Nope. Horrible, fairly useless add-on.
User avatar
12 Aug 2014 23:57

Devil_Rising wrote:In spite of all the (mostly Playstation fan-driven) lore of how Nintendo "done goofed" with Sony and didn't wind up having a SNES CD to battle Sega CD, if people would stop for a moment to actually LOOK at most of the Sega CD library, if SNES CD had been anything similar, which it very well might have been, then we didn't miss out on a goddamn thing. Sega CD honestly had ONE good game: Sonic CD. Outside of that? It was 98% super crappy "play along with the motion video" games, which were the "wave of the future".

Turbo CD was different, it had a lot of really good games, that just happened to be a bit bigger and had great CD soundtracks. Sega CD? Nope. Horrible, fairly useless add-on.

Did...did you even own a Sega CD? You're not talking about the Sega 32X, are you?

Sure, there weren't a lot of games for Sega CD, but there's more than just one good game for it.

Off the top of my head, some good Sega CD games worth playing:
-Lunar: Silver Star
-Lunar: Eternal Blue
-Popful Mail
-Vay
-Sonic CD
-Shining Force CD
-Ecco the Dolphin (better music, sound, and friggin' CHECKPOINTS!)
-Ecco: The Tides of Time
-Snatcher
-Robo Aleste
-Keio Flying Squadron
-Final Fight (THE BEST CONSOLE VERSION AT THE TIME! This version had much better sound, a much better music soundtrack, and 2-player co-op!!)
User avatar
13 Aug 2014 14:21

Sure he's being petty and unprofessional, but we didn't have to decipher the meaning behind it, so let's shower him in kudos.

Though what did anyone expect from people who paid a quarter of a million dollars for the rights to Night Trap.
User avatar
13 Aug 2014 14:36

Seems Nintendo won't be able to shake the reputation they created for themselves back then
User avatar
13 Aug 2014 19:51

@NeroSuferoth

Only for those who are incapable of moving forward from the past. You know, like the people trying to drudge up a fossil like Night Trap. I can almost hear Nintendo not giving a s##t right now.
User avatar
13 Aug 2014 22:07

jasonmaivia wrote:
Did...did you even own a Sega CD? You're not talking about the Sega 32X, are you?

Sure, there weren't a lot of games for Sega CD, but there's more than just one good game for it.

Off the top of my head, some good Sega CD games worth playing:
-Lunar: Silver Star
-Lunar: Eternal Blue
-Popful Mail
-Vay
-Sonic CD
-Shining Force CD
-Ecco the Dolphin (better music, sound, and friggin' CHECKPOINTS!)
-Ecco: The Tides of Time
-Snatcher
-Robo Aleste
-Keio Flying Squadron
-Final Fight (THE BEST CONSOLE VERSION AT THE TIME! This version had much better sound, a much better music soundtrack, and 2-player co-op!!)



Perhaps my % number was unfair. It did have more than one good game, I suppose. Though many of those were to be found on other consoles, and in general, the SCD had atrocious load times, and most of it's library DID consist of really sub-par motion-video games. I still contend that the Turbo CD was better, or for that matter even the 3DO. Just saying.

As for the 32X, it was ultimately completely useless, as all it really did, was (almost) give the Genesis some of the SNES' fancier graphical tricks. It did, however, have some decent ports of Doom, Star Wars arcade, Knuckles Chaotix, etc.

And about Final Fight, I still maintain Mighty Final Fight is actually the best version the game, even in spite of missing a level and being only one player. The soundtrack for that game is bad ass, the gameplay was even tighter, they added the nifty Double Dragon type upgrade system, etc. But I will concede, the SCD version of FF was probably the closest to the arcade original.


And on a final note, just so we're clear that I don't have an anti-Sega bias, the Genesis and Master System both had some really good games, and for the record, I thought the Saturn was a fantastic system, even better IMO than the Dreamcast.
User avatar
14 Aug 2014 14:10

Devil_Rising wrote:In spite of all the (mostly Playstation fan-driven) lore of how Nintendo "done goofed" with Sony and didn't wind up having a SNES CD to battle Sega CD, if people would stop for a moment to actually LOOK at most of the Sega CD library, if SNES CD had been anything similar, which it very well might have been, then we didn't miss out on a goddamn thing. Sega CD honestly had ONE good game: Sonic CD. Outside of that? It was 98% super crappy "play along with the motion video" games, which were the "wave of the future".

Turbo CD was different, it had a lot of really good games, that just happened to be a bit bigger and had great CD soundtracks. Sega CD? Nope. Horrible, fairly useless add-on.



Nintendo was right to not have a "SNES CD". FMV games looked like something new, but they disappointed those who put the extra money into buying the hardware for them. (And this was known by the people who created Project NEMO, which Night Trap comes from. But Sega had to be Sega.) Add-ons are usually a bad mistake that I'm glad the console industry shies away from.

However, Nintendo was wrong to ultimately ignore the CD format. They took the wrong lesson from Sega's failures. Nintendo paid for sticking to the cartridge format by losing third party support (to Sony) and having ridiculous software prices (compared to Sony), and its reputation took a hit.
User avatar
15 Aug 2014 01:23

That much is true. On the one hand, I personally liked that N64 used carts, like somehow it was that last bastion of the "old school" gaming. Plus the lack of horrendous load times was nice.

But on the other hand, if Nintendo had made the jump to CD, N64, contrary to popular belief, very likely would have retained most of it's trusty SNES era partners like Capcom, Square, Enix, and Konami, and thus would have gotten the lion's share of those games it missed out on. It may have even been that without those games, had they been N64 exclusive instead, the Playstation experiment might have failed completely. Who knows really?

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