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Capcom devs look back on Mega Man robot masters: Cut Man

by rawmeatcowboy
29 June 2015
GN Version 5.0

Kazuhiro Tsuchiya, Mega Man 5 (debug), Mega Man 7 (programmer)

"Aside from being downright adorable, you can also instantly tell what Cut Man’s ability is just from looking at his visual design. Cut Man is a very good boss battle for practicing the game, and gives the player a good sense of the Mega Man universe’s unique appeal. I believe he is the 'greatest instructor.'”

H.M.D., Mega Man 1, Mega Man 2 (programmer)

"Cut Man was the first character I programmed while I was working on the project. When we were developing Mega Man, we created the bosses first and worked on the more minor characters later. So after Mega Man himself, Cut Man was born. Cut Man’s body actually looks the same as Mega Man’s. I like him a lot as a character as well as from a development standpoint."

[Link]