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You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Pokemon Super Mystery Dungeon - Connection Orb and story details

by rawmeatcowboy
16 July 2015
GN Version 5.0

- all Pokemon are connected one way or another
- the “Connection Orb” lets you see the relation between your Pokemon
- when you look at the connected Pokemon, you’ll be able to see things like what they’re worrying about
- if you solve that issue, they’ll become your friends
- you’ll also get to see Pokemon that your new friends are connected to
- Sylveon is the first Pokemon you’ll become friends with
- you’ll find her lost in a forest that looks kind of scary.
- get further in the game to have more Pokemon appear in the Connection Orb
- if you see a Pokemon that you like, you can work your way towards them and help them
- Legendary and Mythical Pokemon can join you as well
- Mythical Pokemon Hoopa is an exception, as it appears in a dungeon
- there’s an item called “Warlock’s Pot” that once used in a dungeon, Hoopa will appear
- Hoopa will help fight against monsters in the dungeon
- Hoopa will occasionally call out Legendary or Mythical Pokemon
- they’ll appear as your allies and other times as enemies
- take on the role of a Pokemon child with amnesia
- Nuzleaf will be there to take care of you
- attend school in town with other Pokemon kids where you’ll meet your classmates and teachers.
- your first partner Pokemon will be an energetic and adventurous one, who dreams of making a world map
- other classmates include: Pancham, Shelmet, Deerling, Goomy, Espurr
- other teachers include: Simipour, Watchog, Farfetch’d and Audino

[Link]