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Shovel Knight: Plague of Shadows dev blog - Designing Mobility Tricks

by rawmeatcowboy
07 September 2015
GN Version 5.0

Plague Knight’s sideways Bomb Burst can be useful for jetting from place to place, but when used recklessly it’s also a great way to fling yourself off a ledge! Luckily there are safeguards in place.

Jumping again when Bomb Bursting allows Plague Knight to shoot across the screen, but jumping without pressing any direction (usually called a neutral jump) breaks all momentum with a hop straight up. In earlier iterations, we tried having this neutral jump ease you to a stop over time. However, this behavior overlapped with the bomb throw’s ‘ease to a stop’ motion and was inconsistent with the snappy behavior of Plague Knight’s other jumps. Having a clean stop gives players the option of saving their double jump to help stick the landing.

Full dev blog here