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Super Mario Maker director talks about Super Mario Maker, Super Mario Bros. 30th anniversary

by br26
10 September 2015
GN Version 5.0

NintendoLife has posted an interview talking with Yosuke Oshino, director of Super Mario Maker. He talks about the shift from Mario Maker to Super Mario Maker, tips on creating levels and more, but also talks about the coincidental nature of Super Mario Maker coming right around Super Mario Bros. 30th anniversary and how the game concept was developed:

This being Mario's 30th Anniversary is just a coincidence, it's not something we consciously planned. The idea started with the course editor for the side scrolling Mario games. This tool was previously running on PC, but the team in charge of it thought that it might be helpful for developing future Mario games if the tool ran on the Wii U GamePad and so they started doing some experiments. While doing this they realized how easy it was to make courses and how fun it was for people like them who had no experience with level design. So they decided to bring the idea of making this tool into a game to the producer, Tezuka-san.

You can read the full review in the source link below.