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StarFox Zero director explains the game's approach to visuals

by rawmeatcowboy
13 September 2015
GN Version 5.0

Coming from an EDGE interview with director Yugo Hayashi...

“We decided to have two screens displaying 3D graphics at 60 frames per second. It was this and a few other factors, including it being the first time players will be using two screens like this on the Wii U, that led us to decide to base the graphical design on Lylat Wars. But I’m sure that seeing the Arwing, which everyone is so familiar with, transform naturally into a land-based Walker will be a fun and exciting new experience.”

[Link]