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Tomorrow Corp talks Little Inferno sales, Human Resource Machine features

by rawmeatcowboy
03 October 2015
GN Version 5.0

A portion of a NintendoEverything interview with Tomorrow Corporation’s Kyle Gabler...

NE: Were you pleased with how Little Inferno’s performance on Wii U from a sales perspective? Did the game’s reception encourage you to bring Human Resource Machine to the eShop?

KG: The Wii U was a perfect platform for Little Inferno, and sold well! All three of us have been Nintendo fans since we were kids, and so bringing our games to Nintendo consoles is also a nostalgic decision as well as a business one.

NE: Will Human Resource Machine take advantage of Wii U in any particular ways? Are there plans to use functionality such as off-TV play or Miiverse?

KG: We’re big fans of off-TV play. TV’s are so hard to use. Does it have the right input source selected? Is it on channel 3? Is the VCR passing the signal through? Is the aspect ratio preserved? Is the frame rate multiplier disabled? Ugh TV’s. So, yes, Human Resource Machine is fully playable on the GamePad all by itself, just like Little Inferno was. We also discovered that the stylus is a perfect input device for this game – I wish I had one on my laptop!