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Ubisoft says they might have taken on too much with Watch_Dogs
A portion of a Guardian interview with Ubisoft CEO, Yves Guillemot...
“It’s a real challenge to create those types of games. When they come out, especially the first iterations, they are not perfect on everything. We think we launched a good quality game for a first step in a new brand with a new technology. It’s just so complex – seamless multiplayer, connectivity with mobile and tablets, so many things – it was maybe a bit too much for a first iteration.”
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