Dear Reader:
You are viewing
a story from GN Version 5.0.
Time may not have been kind to formatting, integrity of links, images, information, etc.
Dementium Remastered - info on difficulty settings, saves and other upgrades
The following comes from Renegade Kid's Jools Watsham...
New gameplay difficulty options include Normal, Hard, and Demented. We've added a manual save system (adopted from Dementium II). Enemies no longer respawn; a dead zombie stays dead! A lot of time and attention has been spent on increasing texture resolution, adding specular, detail, and normal maps to enemies and environments. Cut-scenes have all been re-rendered using new remastered enemy/environment art (not autostereoscopic 3D, though, to save on ROM size)
[Link]