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Renegade Kid unhappy with Xeodrifter/Moon Chronicles sales, testing mobile with latest game

by rawmeatcowboy
11 December 2015
GN Version 5.0

Coming from Renegade Kid's Jools Watsham...

...my love for Nintendo hasn’t changed. But, the market isn’t quite as healthy as it once was for us. I think it began with the launch of Moon Chronicles for the 3DS in May 2014, and was cemented with the release of Xeodrifter for the 3DS in December 2014. Naturally, everyone has their own opinion regarding creative works, so I accept that not everyone will agree with mine. From my perspective, Moon Chronicles and Xeodrifter are both great quality games that were released into a healthy market – a combination for success, right?

Neither game has sold very well, unfortunately. This is not based on my perception of what I think is a good number of units to sell. It is based on the revenue needed to fund a team of four with reasonable salaries and no office space overhead – basic return on investment (ROI). Sure, there are 100 reasons why these games may have not sold more, but the inescapable reality is that the tremendous effort required to create those games versus the reward did not add up in the end. It wasn’t for lack of trying on our part. It wasn’t for lack of support from Nintendo, either. It just didn’t work out.

You guys know I'm a huge fan of Renegade Kid and their work. I honestly really enjoyed Xeodrifter and felt it was quite great. I was also a fan of Moon when it first hit DS, so the 3DS remake was a no-brainer for me. That said, I know these games aren't everyone's cup of tea. At least we got to hear from Jools himself as to why his latest title, Totes the Goat, ended up on iOS instead of 3DS.

The good news is, work on Mutant Mudds Super Challenge and Treasurenauts continue, so there's two more titles from Renegade Kid that'll end up on Nintendo platforms. Let's also hope NX provides a good platform for Jools to keep showing Nintendo fans more love!

[Link]