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Kimishima on how the NX's first year will contribute to the company's results
Q5. While #NX details are not being announced today, I want to know about its effect on results for this fiscal year. Previous launches...
— Cheesemeister (@Cheesemeister3k) April 29, 2016
...have not had enough titles and were therefore slow to start. Can you promise to have a proper lineup at launch? The #WiiU was a net...
— Cheesemeister (@Cheesemeister3k) April 29, 2016
...negative, so also in consideration to cost, please tell me how the first year of the #NX will contribute to results.
— Cheesemeister (@Cheesemeister3k) April 29, 2016
A5. As the concept and other details of #NX will be announced another time, I will just answer the points of your question. As you said...
— Cheesemeister (@Cheesemeister3k) April 29, 2016
...the software lineup will be built-up. Having a full software lineup when the hardware launches is one reason for the #NX launch timing.
— Cheesemeister (@Cheesemeister3k) April 29, 2016
...Also, we must be in a state to release titles not just at launch, but continually afterwards. We are planning for it to be a platform...
— Cheesemeister (@Cheesemeister3k) April 29, 2016
...that will be played for a long time. Next, about cost, we aren't thinking of the hardware being unprofitable. When the #WiiU launched...
— Cheesemeister (@Cheesemeister3k) April 29, 2016
...the exchange rate was that of a very strong yen, and so that we don't have that kind of a situation again, launching as a loss-leader...
— Cheesemeister (@Cheesemeister3k) April 29, 2016
...won't be what makes up our business, so that's how we're progressing with #NX development.
— Cheesemeister (@Cheesemeister3k) April 29, 2016