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Story of Seasons: Trio of Towns - Yoshifumi Hasimoto interview

by br26
29 June 2016
GN Version 5.0

Here is a portion of a NintendoLife interview with Yoshifumi Hashimoto, head of development over at XSEED.

Westown looks to be based on the North American Wild West, and Tsuyukusa on traditional Japan — is Lulukoko based on a specific culture or country?

Actually Westown isn't just based on North America — it's a mix of North America and other countries too, and it's the same for Lulukoko. I made it as a mix of lots of tropical island countries.

Besides the three towns, another thing that jumped out at me while playing the game was how much more animals felt a part of the experience, especially pets. How did that come about?

As you mentioned, in previous Story of Seasons games there would always be farm animals, like cows and chickens that you can get products from, but this season there's going to be lots of pets that you can have as well — 28 different kinds! That's mostly different kinds of cats and dogs, but there are also going to be Capybara and some special pets too. In real life it's hard to have some types of animals, like a Capybara or a Maine Coon cat, but you can have them in this game! They can stick with you everywhere you go and help with whatever jobs you have, and even go to events with you, so they'll be next to you to see how you do on the farm, and they'll always be there to cheer you up.

More can be seen in the source link below.

[Link]