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Tomorrow Corp on why they're porting 3 games to Switch, working to add co-op to other games, tease new projects

by rawmeatcowboy
19 February 2017
GN Version 5.0

A portion of a NE interview with Tomorrow Corporation’s Kyle Gabler...

NE: What was behind the decision to re-release these titles on the upcoming console? Is Tomorrow Corporation hoping to reach a new audience?

Dandy Wheeler: I’ll take it from here, boys. After literally decades since these award winning games were last released, we decided to crack open the Tomorrow Corporation vault and bring these classic games to a new generation, re-united on a fantastic new console from Nintendo.

Literally millions of fans have demanded their release on such a stunning new console, and there are no facts to indicate otherwise.

NE: World of Goo, Little Inferno, and Human Resource Machine will feature a new Soundtrack Mode. Are there any other additions or changes compared to the original releases?

Kyle: ...we’re able to provide local multiplayer in World of Goo. And working on getting that same co-op feature in the other games if we can.

NE: We’re dying to hear about what Tomorrow Corporation has in store for its next project. Is there any sort of tease you can share with us?

Kyle: We’re currently working on 2 new games! One of them is the biggest game we’ve ever made.

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