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Aonuma on Zelda: Breath of the Wild - Character relationships, importance of Zelda and various details

by rawmeatcowboy
21 February 2017
GN Version 5.0

Coming from a Game Informer interview with Eiji Aonuma...

“I think it is really important for the players to feel like they are Link. Whether the player will feel like they are the main character is a very important element in this game, and if the player is looking at the storyline from an outsider’s perspective, then they may not feel that real connection with those characters. So that deep involvement is necessary to feel a deeper relationship with the characters. Especially when Link is growing, or the characters are growing, and can feel that growth with them, then you will feel an even closer relationship with them.

[Laughs] I don’t want to get too deep into it, but I do want you to know that Zelda does have a lot of emotions and expressions, different kinds of expressions in this game, and for the trailer we chose one that was very extreme. Once you start playing Breath of the Wild, I want you to explore and see these different sides of Zelda, different emotions that she evokes.”

This is a little bit of a secret, but Zelda will actually get mad at you at Breath of the Wild. She will scold you. Since this game is open, players will be able to play at their own will, and it’s a very freestyle type of playing, I can’t guarantee every player will see it. Especially if they are heading toward the goal a little too quickly, then they may miss these things – like Zelda getting mad at you – but if you walk around in the world and if you encounter different environments and elements, then these are things you will probably experience.”

The following are details that have been spotted concerning Zelda. They come from trailers, screens and gameplay footage.

- we’ve seen her dressed in blue, just like Link, riding horseback
- we've also seen her, in the those same clothes, in what appears to be a moment of muted distress
- we’ve seen her upset, apparently shaken by something
- we’ve also seen her in what might be considered a more traditional dress, performing some kind of ritual while Link sits
- we've also seen Link and Zelda running through the mud
- hers is the voice that wakes Link, saying “Open your eyes. Wake up Link,” in the beginning of the game
- we’ve also heard an older man’s voice saying “You must save her – my daughter,” while Zelda appears on-screen

[Link]