Dear Reader:

You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Sumo Digital says Snake Pass is doing "really well" on Switch, shares how the game came to be

by rawmeatcowboy
21 April 2017
GN Version 5.0

Coming from Ian Livingstone, chairman of Sumo Digital...

Sumo has no history of self-publishing so the expectation were, I wouldn't say a wet finger in the air, but you know.... But there were obviously numbers in the budget and that's definitely in line with that, possibly a bit better. They've done a great job in creating Snake Pass and then suddenly we had a new platform in Switch to be able to launch on, which hadn't been considered when we started development, and it's doing really well on Switch.

Livingstone also shared some more insight into how Snake Pass came to be...

...We implemented a game jam. And out of that first game jam, Snake Pass was considered the best. It wasn't on us, the management to vote which one. Again, we wanted to empower the developers themselves and let them vote on which one should be the one so there could be no argument.

[Link]