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LEGO Marvel Super Heroes 2 - New trailer, new info

by yoshiller
23 May 2017
GN Version 5.0


The following information comes from an interview from GamesBeat with Game Director Arthur Parsons:

GamesBeat: Are you also changing up some of the gameplay?

Parsons: We’re trying to refresh everything. We want to make this game feel fresh and new and invigorated. But at the same time you can’t lose that core Lego DNA. That’s a vital ingredient, along with the fun and the humor. If it’s not funny, it can’t go in. Or we like to think it’s funny, anyway. First and foremost it has to be authentic to the IP, the way the players want. But we’re trying to refresh everything.

The combat is getting a massive overhaul. You’ll find that, in the final game, there’s a whole host of different enemy encounters and ways of interacting with different characters. The core controls are getting an overhaul. We identified every single touch point and asked ourselves, “How do we improve all of these things?” Some are getting a slight overhaul and some are getting a massive one, but we’re trying to refresh everything.

GamesBeat: Are we talking about dozens of characters you can play, or even more?

Parsons: In the full, final roster? There will be a couple of hundred. It’s going to be a big number. But it’s not settled yet. We’re always adjusting and adding to that. We work very closely with the Marvel guys. They’re always suggesting new characters to add, so that number will only go up.


Click here to read the full interview!

[Link]
 
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