The following info comes from a GamesTM interview with Black Forest Games co-founder Adrian Goersch, DrinkBox co-founder and CEO Graham Smith, CTO Rebellion co-founder Chris Kingsley, and Zen Studios VP of publishing Mel Kirk.
What developers want from NX:
GS: The Wii U was actually a great platform to develop on. With Guacamelee, having the second screen on the GamePad was a perfect place to put the game’s mini-map, and made the game a great fit for the platform. Having the ability to play games right on the controller itself was an amazing feature for times when someone else in the household was making use of the television. While this was never a problem for Drinkbox, I believe that the limited power of the system made it difficult for some third parties to bring their games from PS4/Xbox One to the Wii U, causing the system to have less than ideal third-party support
CK: In general, I’d like to see a console that has comparable or more power than PlayStation 4 and Xbox One, and with familiar input systems. For an independent like Rebellion, you want to support as many platforms as you can, because you want as many people to play your games as possible. As a developer, of course it’s exciting to work with completely new paradigms but we all have to consider the economic realities too. I’d like to see Nintendo putting in more effort to work with other third parties so that the NX isn’t just a great earner for Nintendo, but can be a great earner for everyone else.
AG: Beside more power, which everyone assumes it will have, the main improvement we would like to see are on the side of the Nintendo submission processes, support and tools. Everyone who ever had to create a Wii U emanual knows what we are talking about.
MK: We are hopeful that whatever platform Nintendo makes takes steps towards the future in big ways. More horsepower, the integration of VR in some way, platform support for diff erent business models, and an easier publishing process would all be very welcomed. The Wii U certainly posed challenges for developers on a lot of fronts, but Nintendo is a company that the development community will support as long as the opportunity exists. It is hard to be critical, so I hope the new platform paves the way for success for everyone over the course of its lifetime.
All four developers were in agreement that having a strong Nintendo console is good for the industry – be it for the company’s history, risk-taking, competition, and uniqueness.
On competing with Microsoft and Sony:
MK: I don’t know enough to give a yes or no answer here. I do know that Nintendo is capable of creating some amazing, groundbreaking hardware that will get people excited and interested enough to at least consider a purchase. You know that Nintendo will bring their amazing games and franchises in a big way, and if they can get decent third-party support rolling then the games will be there as well. Things can change quickly; not so long ago everyone was saying consoles are dead and this generation would be a bust. Well, that couldn’t be further from the truth!
Other features the devs would like to see on/from NX:
MK: I would like to see Nintendo once again genuinely engage with third-party developers. Sure Nintendo has the characters we love and always will, but in today’s climate you must support the development community in order to have a healthy ecosystem. I look forward to seeing how Nintendo does this on NX.
CK: I’d love to see NX become a platform that publishers and developers can rely on, so they can invest and make great games on NX right now and so they can keep on making great games for in the future.
GS: Simply that it has powerful enough specs to compete with the current generation of consoles. This might prove challenging if they have a handheld standalone component to the console, but I really hope they can pull it off!
AG: I would like to see fewer gadgets, and a button smashing-only Mario Party.