Super Mario Maker could very well be one of the most important games I've ever played. That's an importance for me personally. I don't know if you'll get the same feeling that I did, but I am more than happy to share my experience with you. For me, Super Mario Maker serves as an amazing lesson in game development. We all know that it takes a lot of coding and programming to make a game actually function, but that's only one piece of the puzzle. It's the actual creation of what a game is at it's heart that's the tricky part. Super Mario Maker has given me more respect for game creators than I've ever had before, and I thought I had a lot!
For all intents and purposes, Super Mario Maker really does let you get right into the creation of classic-style Mario levels. You might not have every single bell and whistle that popped up in classic Mario outings, but you have a ton of content at your fingertips. Super Mario Maker truly does allow you to strut your stuff and take game design for a whirl. The nasty business of coding has been pushed aside, making way for you to go hands-on with an expertly-crafted design tool that makes level creation a snap. It's ridiculously easy to create what you want, but it's infinitely hard to figure out what you want to create.
I think we've all thought about designing a Mario game from time to time. We've seen some stages and thought we would be able to tweak them to make them even more enjoyable. An extra enemy here or another jump there. Minor adjustments to make an overall experience that much better. It seems like such a simple thing to accomplish, but you really see how hard it is when Super Mario Maker gives you the keys to the kingdom. Now comes the 'put up' part of put up or shut up. You have nothing standing in your way...nothing to stop you from making your masterpieces that you've been planning out for years.