The Binding of Isaac Rebirth

Capcom looks back on Mega Man robot masters: Yamato Man

Number: DWN-048

Weapon: Yamato Spear

Weakness: Silver Tomahawk

His light armor makes him especially mobile. He uses a spear to attack, but it’s pretty dumb how he has to go retrieve it.

Full update here

Pokemon Co. on more Pokken Tournament content, Virtual Console, anniversary plans

A portion of a NWR interview with J.C. Smith, Director of Consumer Marketing for The Pokemon Company International...

JS: So Pokken Tournament…plans will be revealed later. But obviously it’s coming to the Wii U so there will be all kinds of opportunities for people around the world to play, compete, do whatever. We’re not announcing anything of note at this point though.

NWR: So no word on any content stuff, like will the game be bigger?

JS: Not yet!

NWR: I did see something during the demo yesterday that was about how more Pokémon will be revealed soon…

JS: Mhm. You got to see the reveal of Pikachu Libre yesterday, so that was a new one for the Japanese audience.

NWR: So it sounds like more are going to follow suit…

JS: Maybe!

NWR: All right. Just so I can throw these questions at you, I think a lot about Pokémon on Virtual Console, something that has not happened yet…

JS: Pokémon Pinball, Pokémon Trading Card Game…

NWR: The RPGs!

JS: [Laughs]

NWR: I obviously know if there are plans you cannot tell me about them, but can you tell me what’s held them back so far?

JS: I cannot because I do not know if it has been held back. They may have just made a decision not to. But yeah, I haven’t discussed that at all.

NWR: Will Pokkén Tournament be…is that your main plan for the early part of the 2016 anniversary?

JS: No.

NWR: Okay, so it is not your main plan for the early part.

JS: I’m splitting hairs. No, there’s lots of stuff planned for the 2016 year but nothing I can talk about now.

NWR: Okay, okay! Then, what can you say about the future of Pokémon?

JS: I can say that the creators are continuing to come up with awesome ideas and will continue to come up with awesome ideas to put in video games, the trading card game – you see an arcade machine downstairs. So, there’s a lot of cool stuff in store.

Bowser/Toad/Yoshi Wii Remote Plus hitting GameStop as exclusives

The Toad and Bowser versions are due out Sept. 11th, while the Yoshi version is due out Oct. 16th. You can check out all three here.

Gunslugs 1 could hit 3DS, Gunslugs 2 could hit Wii U & more talk of Gunslugs 2 3DS port

A portion of a Nintendo Life interview with Orangepixel's Pascal Bestebroer and Engine Software's Ivo Wubbels...

NL: We should probably start with an obvious question to clear it up - what about Gunslugs 1 on 3DS?

Pascal: I'm in!

Ivo: We think Gunslugs 2 is the best of the series, so we thought this is the version most players really want to play on the Nintendo 3DS first. But if the players love it, why not release the first game as well? Maybe for a good value price?

This has previously been on a whole host of platforms, at what point did the process start to bring it to 3DS?
Ivo: Well we were not involved in doing the other platforms, but once I suggested Pascal we could take care of the Nintendo 3DS port, he kept asking when it would be ready. And yes, it does help we're both from the Netherlands.

NL: Are there any other 3DS-specific features?

Ivo: Well as you may have read correctly we may consider future updates!

NL: As this title has been on platforms such as PC, are there any plans to bring it to Wii U? What made you choose the 3DS first?

Pascal: Again, I'm in!

Ivo: 3DS has been our main expertise for years, so a logical first step. And ok, we are doing Terraria for Wii U, so we know that system pretty good too, but we'll see on Gunslugs, you never know.

Y2K to feature a song from Secret of Mana composer

- will feature a track from Secret of Mana composer, Hiroki Kikuta
- will be an arrangement based on three major themes written by AckkStudios composer Andrew Allanson
- a section of the game will be designed to complement his arrangement

A detailed look at the creation of Shovel Knight: Plague of Shadows

Shovel Knight's Plague of Shadows DLC has been in the works for quite some time. What's the big hold-up, you ask? Turns out a LOT of work had to go into making sure Plague Knight controlled in a way true to his character, and also made sense when it came to mechanics. You can check out a very detailed explanation of the character's development at the link below.

Details here

Idea for LEGO Splatoon set trying to get off the ground

You know how this works by now. If you want to see this LEGO Splatoon set actually have a chance at getting manufactured, you'll have to hop over to the LEGO Ideas website and vote for it. Even then, Nintendo would have to allow the project to go ahead, so there's no garauntee. This is just the first step, but an important one!

Vote here