The Binding of Isaac Rebirth

Shovel Knight amiibo - full support breakdown, will work in Nintendo games

Cooperative Multiplayer (exclusive to Wii U)!

Join a friend’s Shovel Knight campaign and shovel together!
Use new cooperative moves to help each other out along the way!

Deep Customization!

Level up by defeating enemies and finding treasure!
Earn all-new relics, abilities, and powers you never thought possible!
Customize the look of your Shovel Knight with cool and crazy cosmetic options!
Use your custom amiibo seamlessly between 3DS and Wii U!

Exclusive Challenge Stages!

Battle your way through amiibo exclusive challenge stages that take advantage of the new amiibo relics and abilities!
One amiibo, multiple games

We plan to continue support of the Shovel Knight amiibo in future Yacht Club Games and Nintendo products! Stay tuned to amiibo.com for compatibility details in new games.

Shovel Knight amiibo - more pics


Mighty No. 9 panel taking place at PAX Prime

A Mighty Chat with Keiji Inafune

Storied game creator Keiji Inafune returns to PAX to finish what he started here two years ago: his Kickstart-ed action game Mighty No. 9! Join Kinda Funny Games’ Colin Moriarty as Inafune-san and Takuya Aizu from developer Inti Creates recount inside stories of the highs and lows of the game’s development, give a peek at other projects, answer questions from fans, and – if previous PAX appearances are any indication – maybe even a surprise or two.

PANELISTS:
Keiji Inafune [Comcept], Takuya Aizu [Inti Creates], Ben Judd [DDM], Colin Moriarty [Kinda Funny Games]

Official PR - Shovel Knight Gets His Own amiibo! First Indie Game with amiibo Compatibility

REDMOND, Wash.--(BUSINESS WIRE)-- During a presentation at Nintendo’s Nindies@Night event at EMP Museum in Seattle, Nintendo made several announcements about the future of independent games on the Wii U and Nintendo 3DS systems. These announcements included the reveal of a Shovel Knight amiibo figure from Yacht Club Games that unlocks exclusive features for the hit game on Wii U and Nintendo 3DS, making it the first indie game to support amiibo technology. Other reveals at the event include the upcoming launch of Kerbal Space Program for Wii U early next year with exclusive features and functionality, first-look Wii U debuts for Hive Jump and FAST Racing Neo multiplayer game play, along with exciting details concerning each of these anticipated Nindies.

For the first time, exclusive to the Wii U version of the game, players can scan the Shovel Knight a ...
For the first time, exclusive to the Wii U version of the game, players can scan the Shovel Knight amiibo and take on Shovel Knight’s quest cooperatively with a friend. (Photo: Business Wire)

“Not only do we have a robust slate of indie games launching in the Nintendo eShop, but these games also contain features that can only be found on Wii U and Nintendo 3DS,” said Damon Baker, Nintendo of America’s Senior Marketing Manager of Publisher and Developer Relations. “Creating an amiibo that’s compatible with all current and future Shovel Knight games shows that our strong relationship with independent developers is constantly evolving.”

“It’s been a great honor to work directly with Nintendo, creating a Shovel Knight amiibo that sits beside their most beloved characters,” said Yacht Club Games. “We are elated to expand the world of Shovel Knight, and to keep developing unique game-play experiences on Nintendo’s platforms.”

For the first time, exclusive to the Wii U version of the game, players can scan the Shovel Knight amiibo and take on Shovel Knight’s quest cooperatively with a friend. On Nintendo 3DS and Wii U, the amiibo can be used to level up and customize Shovel Knight with new visual enhancements, relics and abilities. These abilities can then be used in new, exclusive amiibo challenge levels. To top it off, the amiibo figure will be supported in future Shovel Knight games.

Yacht Club Games also revealed that the free DLC for Shovel Knight that lets players play as fan-favorite enemy Plague Knight will launch in September. Shovel Knight can be purchased in the Nintendo eShop on Wii U and Nintendo 3DS for $14.99. Packaged retail versions of the game for both Wii U and Nintendo 3DS will also be available in North America this October.

Graphite Lab and Black Lantern Studios showcased the first playable version of Wii U-exclusive Hive Jump, demonstrating exclusive features for the platform. Hive Jump is a fast-paced multiplayer action platformer for up to four players. Players engage in run ’n’ gun combat with swarms of aliens, all the while avoiding traps and collecting resources. The developers discussed how the Wii U Game Pad would be used in the game, as well as plans for amiibo support, which will be included when it launches in the Nintendo eShop on Wii U in early 2016.

To talk about FAST Racing Neo, Shin’en Multimedia joined the presentation to discuss multiplayer game play. FAST Racing Neo earns the title “Fast” by throwing players into a futuristic racer with hyper-fast anti-gravity vehicles. Up to four players can race against each other in split-screen local multiplayer, with up to eight racers able to participate in online multiplayer. (Additional controllers are required for local multiplayer.) FAST Racing Neo will launch exclusively in the Nintendo eShop on Wii U before the end of the year.

Squad’s Kerbal Space Program, with the help of Flying Tiger, was announced for Wii U and will launch early next year. A physics-based space flight simulator, Kerbal Space Program allows players to manage their own space program by building and flying spacecraft. In the Wii U version of the game, players can control their ship from inside the cockpit using the Wii U GamePad controller, as well as create flight plans with the touch screen and steer with motion controls. The critically acclaimed Kerbal Space Program will launch in the Nintendo eShop on Wii U.

Nintendo also announced the latest content refresh to the Indie Game Revolution exhibition hosted by EMP. Visitors to the Seattle museum are now able to experience new award-winning Wii U games, including upcoming and recently released content like Typoman (Headup Games / Brainseed), Year Walk (Simogo / Dakko Dakko) and The Binding of Isaac: Rebirth (Nicalis, Inc).

In all, 19 games were available to play at the Nindies@Night event at EMP Museum, showcasing a variety of content for all attendees. All these upcoming games and updates coupled with recent efforts like Nindies@Home further reinforce the growing support Nintendo has shown for independent developers. With numerous other indie games launching on Wii U and Nintendo 3DS in the near future, fans will always find a wide variety of Nindies to play on Nintendo systems.

Remember that Wii U and Nintendo 3DS feature parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://www.nintendo.com/wiiu or http://www.nintendo.com/3ds.

Nindies@Night - live-blog

FAST Racing Neo

- due out end of 2015
- 16-tracks
- 2 and 4 player splitscreen
- runs at 60fps even in split screen
- 8-player online multiplayer

Hive Jump

- 1-4 local co-op
- takes place in future where humanity is colonizing other planets and encounter Aliens in a hive that you need to destroy
- due out next year, Q1 2016
- aiming to support classic. Pro, and GamePad
- may support amiibo

Kerbal Space Program

- On Gamepad: use Gamepad as an inside view of the cockpit, of the spaceship you build part by part
- new GamePad first-person view
- motion control support
- Coming to Wii U same time as other platforms, but no date set yet

Shovel Knight

- Plague of Shadows is a free update
- amiibo is on the way, unlocks co-op on Wii U, exclusive gear/challenge levels on Wii U/3DS
- All future Shovel Knight content will support the amiibo

Pokemon marketing director says there may be big plans for the franchise's 20th anniversary

A portion of a NWR interview with Pokémon Company International’s Director of Consumer Marketing, J.C. Smith...

NWR: 20 years. February 27th, 2016. What kind of plans you got, other than Pokkén Tournament?

JS: [Laughs] Wish I could tell you but I can’t!

NWR: Are there big plans for it?

JS: There’s always big plans for it. And obviously, you’re seeing some big product stuff for it that’s been announced that’s exciting for the year and we always want to keep fans on their toes, but nothing I can reveal at this time.

NWR: Are we going to hear more soon? I know CoroCoro is talking about some stuff that’s going to get revealed soon. Maybe involving a green blob…

JS: [Laughs] CoroCoro – I love ‘em! Maybe…

NWR: Might hear something in three weeks?

JS: We’ll keep you on your toes!

NWR: Might see one of those minute-long trailers with the green blob and a new Zygarde form?

JS: [Laughs] You ask good questions. Nothing I can say.

NWR: So nothing on Pokémon XZ, YZ, X2, Y2? Because, it would be real nice if something came out next February!

JS: I appreciate your enthusiasm and you ask a lot of good questions but nothing I can reveal at this time.

RCMADIAX supporting New 3DS, earliest release possible is Q4 2016




13AM Games talk Runbow EU release, 3DS interest, sequel chances and more

Coming from 13AM Games...

On EU release:

Runbow is coming to the European eShop VERRRRRY soon. We actually just got the game approved for the NOE store today, and we will be able to announce the date on Sunday. I can confirm on sunday if you follow us on twitter, but let me just hint... it's very soon.

3DS interest:

We had such a good time working with other Indie Devs... what a great community to be a part of. We would of course work with people if the opportunity came up. We'd love 3DS, but we've got to wrap up this console first.

On a potential sequel:

We're still sore from making this one... but anything is possible. We would love a chance to build this thing from the ground up as opposed to in a post-jam hurricane.

On new content:

We're planning new content right now and we'll be making announcements very very soon. Suffice it to say we will continue to fix issues if there are any, and we want you guys to know that we are appreciative for all of your support. Definitely new costumes and levels down the road.

Full interview here

Collectible Badge Center - this week's new badges (Aug. 27th, 2015)

Collectible Badge Center

- Famicom era Kirby (four panels)
- all-new Splatoon (five panels)
- more Animal Crossing: Happy Home Designer characters
- furniture (three panels)
- two free plays
- free Baito badge (returning badges, not new) for every ¥90 spent
- exclusive Happy Home Designer theme for spending ¥180