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October 19, 2009 by The News Team Filed Under: Wii

The following comes from a Visceral Games staffer, who happened to be posting on GAF...

It is a shame nobody bought this. As much as everyone made fun of Frank Gibeau's "experiment" it will actually influence the SKU plan with respect to the Wii just like he said in his interview.

I really don't get why people are avoiding this game. Does no one read the reviews or check out the footage? This is an absolutely fantastic game. There's no other on-rails shooter that comes even close to what this project pulled off. Please, leave a comment and let me know why you shied away from the title. It looks like Wii fans are going to miss out on anything like this from EA in the future.

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Scarpine
October 19, 2009 at 10:14 am
It is a fantastic game. I have been enjoying it very much. It's better than I expected. Thanks Visceral Games and Eurocom for putting great effort into a Wii game. It's much appreciated.
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October 19, 2009 at 10:14 am
Really you don't get it, Visceral games? Ok, I'll tell you straight: IT'S-ON-RAILS-SHOOTING!!!

Wii is full of games like this, and none of them has sold a decent ammount. Guess what? Maybe if you created a REAL Dead Space game...
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Giancarmen
October 19, 2009 at 10:15 am
Played and beat it. I am sorry i dont care for on-rail games. Plus costs too much, nothing really to go back to, no online, too short. Dont get me wrong it was a good game, but only for a rental. I want a 3rd person game, getting tired of these on-rail games.
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Z-247
October 19, 2009 at 10:15 am
This is the first game that I haven't wanted to put down in a long time, for either my Wii or my 360. It plays like a sci-fi horror movie- the pacing and mood is great. And the voice acting is some of the best I've heard in a game.

It really is a shame it's not selling better.
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October 19, 2009 at 10:16 am
I prefer playing on rail shooters on arcade... and I don't have enough money at the time to buy it

I'm interested, but even if this game isn't a classical on rail shooter, I don't think that it can appeal to a lot of people like a regular episode in tp could have done

But you know, now EA won't think about what I've said, they'll just scream "ooh Wii is for girls and granpas, so that's why nobody bought DS, so why make other good games on the wii?"

And EA, learn to wait too... it has only been 2 weeks since the launch, maybe in some months the title will sell better
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October 19, 2009 at 10:17 am
even if it wasn't on rails i doubt it would've done much better
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October 19, 2009 at 10:17 am
When will companies get that people don't care about on-rail shooters?

Give us an actual FPS so we can ignore that one too!
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October 19, 2009 at 10:18 am
Because it is "On Rails". I'm not a big on-rails fan... to put it simply.
For me on-rail games have a tendency of being short, with little to no replay value, and claustrophobic(I like to have full control over my characters please, I understand that it IS part of the experience.. but its just not my taste).

Plus... I'm broke.
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October 19, 2009 at 10:18 am
Is it really selling poorly?

I'd buy it in a second if I had the cash.
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October 19, 2009 at 10:19 am
I regret I bought it, it's way too expensive for what it is. You can't sell a very, very short on rail shooter with ridiculously low replay value (close to none whatsoever) at full price. Everybody who bought it will sell it eventually, like me, while I still have my Dead Space copy and won't ever sell it.

They're not nearly in the same league. What the Hell were they thinking ?
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WedgeWalkr
October 19, 2009 at 10:19 am
I just don't have the money at the moment.

I think For others, I think this whole stigma of "on-rails" shooters had played a role. I have a good friend who just assumed it's "not a real Dead Space game" simply because it's on-rails.

Regarding this influencing EA's future decisions about what comes to the Wii, the fact is very few publishers bring their major IPs to Wii, and when they do it's very rare that it's a mainline installment. I hate that EA tried it and it didn't work. But maybe the on-rails thing made people think it wasn't a mainline installment.

Let's face it, many core gamers have an anti Wii bias. That surely plays a factor.
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someoneelse
October 19, 2009 at 10:21 am
I was hoping this game would do well.

I'm one of the people who ended up passing on it for now. I want to go pick up this game eventually. The reason for not picking it up is simple, I am unemployed currently, and have a lot of free time, the cost of a full prices game and limited play through the game appear to give make this a hard sell too me, especially since I am also a pc gamer and play a fair bit of fps. If the game was prices for $40 cnd and not $59.99 it would be an easier sell.

I wish companies would stop just putting thing up for full prices just because it is standard practice.
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October 19, 2009 at 10:22 am
Because it is a On-Rails Shooter.


Nobody likes it on consoles!!!!!!!!


And dont come saying that you didnt know it. Everybody cried out LAME when the on-rails news hit the web.
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October 19, 2009 at 10:22 am
I haven't bought a game since March. I do like rail shooters and light gun games, and I was interested in this. But because I got no money, I haven't boght it, and because of school, I haven't tried it. If I did have a job and money, I may have purchased it.
I love House of the Dead 2 o Wii, by the way, so DS would need to approach that level of fun and replayability. Oh, and there are other games I want to buy like S&P, NMH and maybe a few others.

And no, I haven't read the reviews because I just assumed that I'd like it whenever I got around to playing it.

PLUS, games seem to drop in price quickly on Wii. We know this now, and if I were to buy a game I wasn't completely sure about, I'd wait for the drop.
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October 19, 2009 at 10:22 am
@Myna
"Maybe if you created a REAL Dead Space game... "

I have to agree.

I've never had any interest in this game. It's nice that a dev went out of their way to make a 'mature' game for Wii, but let's be honest, the Wii had more than it's fare share of On-Rails-Shooters before this title was even announced.


"It looks like Wii fans are going to miss out on anything like this from EA in the future."

Oooooh, I love this threat! "Buy Wii game X or completely miss out on games Y and Z!"
...because another On-Rails-Shooter was such a rare and unique gift to Wii owners?
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October 19, 2009 at 10:23 am
@WedgeWalkr : your friend's right. It's nowhere near a real Dead Space game. The Wii is by far my main gaming system, but that game is a joke compared to Dead Space.
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October 19, 2009 at 10:24 am
It's one of those games I'll pick up when I have more money.. or when it goes down in price, heh. And I have enough games to play at the moment.
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October 19, 2009 at 10:24 am
I might consider renting it next weekend, see if its worth it at all.

But in all honesty, I have not played the original, so it seems a bit of a shame that I won't see the whole story if it's not coming to Wii.
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manueru
October 19, 2009 at 10:25 am
well, first, is on rails, second, the box art was weird.
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October 19, 2009 at 10:25 am
i didn't buy, and won't buy, because it's on rails. i stopped being entertained by this game genre back in 98, like everyone else. oh, and the fact that visceral is making crap like dante's inferno and jack the ripper doesn't help their chances either.

as my gaming budget is very small these days, i'm mostly sticking to nintendo titles. wii sport resort is my next buy. try bringing me a well polished game that has new gameplay, and you just might get my money next time. if you develop software that is continuously derivative, and lacks new ideas, you will continue to be outsold by nintendo.
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October 19, 2009 at 10:25 am
To echo everyone else. It's not a proper FPS. You're basically taking the superior game mechanics from the first game and watering it down.

"Game of the Year" material to "pretty good" Wii game will not sell as well. Bad move on EA's part. The consumers are basically judging their bad decision with their wallets.
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October 19, 2009 at 10:26 am
"It looks like Wii fans are going to miss out on anything like this from EA in the future."

Oh f*** you EA... I had enough of this, it's YOU COMPANIES that are behaving like s*** on Wii, not us wii gamer that just don't like your works
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October 19, 2009 at 10:27 am
I'm sure many folks see that it is a great game, but when these types of games on the Wii tend to drop $20 in price 2-3 months after launch, only the die-hard fans will pick it up for full price. Everyone else is willing to wait until it drops. By dropping prices to move games that aren't selling well off the shelves, retailers have trained us (in Pavlovian style) that if we're just a little bit patient we can get such great games when they are dirt cheap.

Also, a stigma exists that implies that on-rail shooters are short and not worth much after you're done. Devs are trying to make them different than they used to, but most people aren't willing to plunk down $50 to see if they did it right.

Those are the cold hard facts.
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October 19, 2009 at 10:28 am
I would pick it up in an instant (Albeit at a discounted price, my wallet is close to running on empty D:) if it weren't for the cursing. I wish there was an option to turn that stuff off, because it's completely unnecessary if you ask me, to put dozens of f-bombs and the like into what's no doubt a perfectly good game otherwise. D:

Fro~
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October 19, 2009 at 10:28 am
I love these devs. and the franchise, and I'm really looking forward to picking up a brand new copy of this game, but I haven't bought it yet for a few reasons:

- I'm busy with Metroid Prime 2 and the original Dead Space, and I plan to play Metroid Prime 3 after
- I'm looking at Resident Evil: Umbrella Chronicles for my next on-rails experience, since it's an older title that I can snag for cheap
- I'm waiting for the likely price drop; I can see this being $30 not too far from now or maybe for Black Friday at Amazon.

That's why, but I'll buy it, new, and I'll love it, 'cause it looks awesome. If I wasn't busy with other games, I probably would've bought it already.
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October 19, 2009 at 10:28 am
What Myna said.

It looks good but it's on rails. I would have definitly picked up a proper Dead Space game for the wii.
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October 19, 2009 at 10:30 am
@Hellhammer

Actually, that was weird...

But, I can also read:

"As much as everyone made fun of Frank Gibeau's "experiment" it will actually influence the SKU plan with respect to the Wii just like he said in his interview."

Basically, it is the same thing I think
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October 19, 2009 at 10:32 am
@iinigma7 : It's not a stigma, Dead Space Extraction has no replay value at all. I still own and play Umbrella Chronicles, which I bought at launch, but DSE has nothing to offer past the first playthrough, which is extremely short.
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October 19, 2009 at 10:33 am
@Vigo

Come on dude, lighten up, that was RMC saying that. Though, I'm pretty sure that the same is still case with EA.
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October 19, 2009 at 10:33 am
The biggest disappointment of being an on-rails instead of a real Dead Space game with RE4 controls. We got the shaft on this.

If EA is smart, the will know it's their fault and not Wii gamers
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internet
October 19, 2009 at 10:34 am
it's a fantastic on rails shooter but it still is only an ON RAILS SHOOTER . sorry way too much other options ,
third person shooter should have been the way
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October 19, 2009 at 10:35 am
@DarkShadow

Yes... today I'm a bit tired... but as i said, what Visceral Games said is basically the same
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October 19, 2009 at 10:35 am
I bought it at the Toys R Us sale last week...although I haven't had a chance to play it yet.

That said, I'm sick of developers and/or publishers of just magically expecting 'hardcore' Wii owners to magically make their game sell well while they do little to nothing to promote their product themselves. We aren't your marketing crew.
Some good reviews on websites and a few slick videos on a place like GameTrailers ISN'T going to sell your games...
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October 19, 2009 at 10:38 am
Money. That's pretty much yet. I don't hate the on rail shooter genre. I love the House of the Dead series, Virtua Cop, and enjoy the Resident Evil Umbrella Chronicles game. But it's mostly cause I don't have money.
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October 19, 2009 at 10:39 am
It's a shame that they thought this was going to sell.
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October 19, 2009 at 10:42 am
The price for a on rail shooter was too much. I have the game, but that is the reason for others.
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October 19, 2009 at 10:44 am
I haven't bought it YET, because I didn't have the money. Maybe next month.

This whole "because it's on rails" stance is just stupid though. Sin&Punishment 2 is for-all-intents-and-purposes on rails, yet everyone's raving about it.

Dead Space has received great reviews indicating it's a great story, really well-told from a first-person perspective. If you're just going to assume all professional reviewers were misguided/paid off then you're just looking for excuses.

I just finished Disaster-Day of Crisis, and there was a worry there that it only had "shooting gallery" type gun gameplay, and that it was a "Jack of all trades, master of none". But I ended up thoroughly enjoying it! Yes, it treats itself like a movie, and poaches ideas from several: The Rock, Volcano, etc. but somehow still manages to make it compelling and throw up several gameplay switches which seem "new" all throughout the game.

It lasted maybe 10 hours, but I wouldn't have wanted it to be any longer else it just would have dragged on. I've already restarted it so I can play on hard mode with more weapon upgrades available etc.

I feel really bad that this game never made it to the US, so if there's a petition somewhere, I'd be more than welcome to join up in order to get it over there.

Anyway, I've gone off course. The moral of my story is: stop hating Dead Space Extraction, it may turn out better than it looks.

Oh, and publishers/devs need to stop whining about their sales after just one month. I'll be buying it next month, maybe others will too.
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October 19, 2009 at 10:45 am
You guys [who are interested in the horror and DS genre / IP and didn't buy this] deserve what you get from these guys in the future tbh [most likely nothing now].

Sorry to those who bought it, liked it and wanted more DS games Nintendo's way, though. It was actually a well reviewed game too. And I know how much you guys hold those in regard...
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October 19, 2009 at 10:46 am
Reading all of your comments makes me sad. I'm not a big fan of Rail Shooters but this game is a fantastic edition to the Dead Space universe (far better than the Dead Space animated movie).

Play this game!

A bad "or-rails" game: Killer 7
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October 19, 2009 at 10:48 am
Had to get Harvest Moon Tree of Tranquility and One Piece: UC2 this month. That was my primary reason. (PAL gamer here).

I checked some gameplay videos, and decided it had too much story and too much playtime for me. It sounds close minded, (maybe I am) but I only get a kick out of lightgun games that can be finished in one sitting.
I had the same problems with Umbrella Chronicles and HotD: Overkill.
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October 19, 2009 at 10:51 am
If EA is using a short on-rails-shooter as a test for the hardcore market on the Wii, then I say that’s a bad way to gauge the Wii’s hardcore market (with the exception of Umbrella Chronicles…look at how other Wii on-rail-shooters faired in sales). When you test the market, go full steam ahead by giving us everything that the Wii can handle and also support that effort by marketing that game beyond the internet!

I bought Dead Space: Exraction and I returned it after I beat it. Don’t get me wrong it’s a good game with excellent gameplay and visuals, but the experience is way too short and I also wanted more freedom to explore! After I beat the game in a measly 5 ½ hrs, there was just nothing to return too! I regret my purchase only because it deserved to be a rental as opposed to me paying full price for it. I traded in Dead Space to get Spyborgs and although it may turn out short as well, but at least I prefer a beat ‘em up over on-rails.

I am not upset at all for the Wii consumers ignoring this title. It should show developers and publishers that Wii owners don’t want another on rails shooter. However, EA will misinterpret this to mean that Wii owners want more mini/casual games. I’ll support the games that I feel are good and worth my money. In less than 2 weeks I bought Uncharted 2, Demon’s Soul and Ninja Gaiden Sigma 2 and boy I am not regretting those purchases!
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October 19, 2009 at 10:52 am
I don't have any money for it, and I'm getting it as a Christmas present. Guess we now know Darkside Chronicles will likely beat Extraction in terms of sales (Umbrella Chronicles sold over a million and you know RE has a larger amount of name recognition than Dead Space since it's been around longer).

That said, didn't the original Dead Space sell below expectations anyway? *checks VG Chartz* Well if you COMBINE the sales of both the 360 and PS3 versions then yeah it's over a million, but hypothetically had it been exclusive to one of those systems it probably wouldn't have reached a million (VG Chartz has no sales data on the PC version for some reason).

Guess this also shows ya that Metacritic really DOES mean nothing.

http://www.metacritic.com/games/platfor ... ad%20space

It's only a little bit below the original (which holds in at 89 for the 360), but hey an 83 out of 100 overall is damn good for a game of this genre.
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Bobbuffalo
October 19, 2009 at 10:52 am
Blaming the wii owners. Typicall.
Didn't DS bombed in the HD consoles? So I supposee you should go and blame the HD users too?

Maybe if for one they stop treating wii customers like stupid cows to get milked and gave us a proper 3D person shooter instead of a watered down one the game would sold better.

Wii owners are not stupid. They won't buy anything you gave us if the only good assets are that it looks pretty even if the gameplayt is watered and mediocre.
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October 19, 2009 at 10:55 am
@Bobbuffalo

Um... The Conduit would like a word. That never sold 'well' either and it was made for you guys!

You gamers and your ever-changing standards are fascinating.
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October 19, 2009 at 10:57 am
I think I saw a commercial at some point... I think. No one will buy stuff, they know nothing about. They have no one to blame but themselves.
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October 19, 2009 at 10:57 am
I'm going to play a little card here and ask the question:

WHAT KIND OF "HARDCORE" THIRD PARTY TITLE DO YOU GUYS WANT?

@Chosenoneknuckles

Sorta THIS. I'm really starting to question just what the hell goes through the mind of the "average gamer." At the risk of sounding egotistical, I tend to think that sometimes I'm one of the only open minded gamers around here.
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trsspidey
October 19, 2009 at 11:00 am
Just to reiterate what everyone said.

Thank you for a descent first effort, Visceral games.

f*** you for not coming with as much effort as you went in with the ps3/360.
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October 19, 2009 at 11:03 am
@Myna"IT'S-ON-RAILS-SHOOTING!"
This.

@Chosenoneknuckles
If The Conduit's online multi-player wasn't a glitchfest, I'm guessing it would have sold better than it did and word of mouth would have helped it. Though, with the advertising Sega did for the game, I will say I think selling only 200-300K so far, is extremely poor.
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October 19, 2009 at 11:08 am
I'm not surprised.

Sadly though for every game that doesn't sell there's always a convenient excuse that you can slot right in.

- It's because it was on rails!
- It's because it was overhyped!
- It's because the reviews were not 90%+!
- It's because it's a big name franchise!
- It's because it's not a big name franchise!
- It's because they didn't advertise!
- It's because they advertised wrong!

Ugh.

The real reason should really be more along the likes of "it's because the majority of Wii owners have been coddled with Wii Sports and Wii Fit and shy away from any game that might actually seem like traditional gaming and have a story, challenge or exclusion of Miis".
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enker
October 19, 2009 at 11:09 am
I don't think the game is selling poorly due to the "on rails" thing, look at umbrella chronicles, didn't that game sold 1 million? and I am sure darkside will sell as much or more than the first one
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October 19, 2009 at 11:10 am
I still need to pick it up. I'll probably ask for it for Christmas.
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lostinblue
October 19, 2009 at 11:11 am
Note to visceral: It's your own damn fault!

heh... the choice to go on-rails makes me laugh to this day.

And I'll still bet they'd never go that way on a proper Dead Space 2, why? because it wouldn't sell. Here's your reason.
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October 19, 2009 at 11:16 am
I would have a lot more interest in the game if it wasn't on rails. That said, I still want to at least play it. I just don't have the money to buy every game I have an interest in. There are lots of games I have to just "let go of" because of this. It sucks, but I'd rather have food and be able to pay rent than own a few more games.
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October 19, 2009 at 11:16 am
@Vigo

Ah, you're right. I didn't even see that part while I was skimming the article.

@drdark

"This whole "because it's on rails" stance is just stupid though. Sin&Punishment 2 is for-all-intents-and-purposes on rails, yet everyone's raving about it."

There is a MASSIVE difference between a sequel to a cult hit game, made by a cult hit developer and a watered down port of an HD game with it's gameplay mechanics butchered and shoehorned into a O-R-S by EA.
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October 19, 2009 at 11:17 am
I do want it, but I've had to cut back on my games-related spending since getting married (my wife is currently ineligible to work in Canada, so we're living on one income at the moment). Once I've played through some of my back-log, I'll definitely trade for it.
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October 19, 2009 at 11:19 am
@enker

That's just it though isn't it?

After a million UC sales, and HOTD 2, 3 and Overkill, who the hell wanted another?
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October 19, 2009 at 11:19 am
@Eternal Rain

Me too man [hell, Timesplitters is the only FPS I like], but I detest all these ever-changing standards gamers have.

No wonder the NES, SNES and Megadrive eras are so revered, excluding even the games, it was just alot quieter and folk weren't as spoiled.

Still. At least this place isn't GFAQs or NeoGAF yet...?
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October 19, 2009 at 11:19 am
@Burgers

You forgot, "It's a niche game" in your list.

"The real reason should really be more along the likes of "it's because the majority of Wii owners have been coddled with Wii Sports and Wii Fit and shy away from any game that might actually seem like traditional gaming and have a story, challenge or exclusion of Miis".

I agree a lot with this statement. Nintendo was known as "kiddie" with the Gamecube, and I think it's carried over with the Wii. Only, instead of "kiddie", now it's "family".
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trestres
October 19, 2009 at 11:19 am
Yeah it's a shame no one is buying worthless efforts and/or shovelware.

/sarcasm
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October 19, 2009 at 11:21 am
Im still waiting to see how Resident Evil Darkside Chronicles is going to be. Im considering buying Dead Space, but maybe not right now.
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sickopete
October 19, 2009 at 11:23 am
I'll get it eventually but i havent got the cash for it at the moment and even then, i'd rather use it to buy NSMBWii and RE: Darkside Chronicles.
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ModestMr.Green
October 19, 2009 at 11:23 am
So...you're basically using this game as a threat. If we don't buy Extraction, then you're not going to bother pushing this sort of content. Last I checked, the customer decides what is quality and what is not.

It's not a "shame" not many people bought this. The actual "shame" is that you weren't able to create something that the Wii audience appreciated. Don't blame us for not taking whatever you give us. That's not how it works.
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October 19, 2009 at 11:24 am
its a good game but for real, why did ya went the onrails way?

didnt resident evil 4 showed something to ya?

there are several mechanical things on the game that would had worked even better begin a 3rd person shooter instead of a onrails one.

my local retailer hasn't had a grab on the game, which is why i hadn't had a chance to get it, but i'm thinking on going to US comming this black friday weekend, so i might grab this one along with another titles i have on queu, but dont blame if i decide to grab a used copy instead of a new one
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October 19, 2009 at 11:27 am
@Burgers

Yeah, Wii owners have been 'coddled' with the games they -want- to buy.

That's like saying I've been coddled with my favorite soda into not wanting to buy something I've never heard of and don't already like.
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melbye
October 19, 2009 at 11:30 am
Almost everybody slammed the game when it was annouced it was on-rails, it should have been pretty obvoius that nobody wanted it
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October 19, 2009 at 11:32 am
It's an on-rails shooter, and they're charging a full $50.

It shouldn't be more than $30 USD.
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October 19, 2009 at 11:34 am
I just want to beat the first Dead Space first. I'm about half way through it still and I'd rather experience the story that way.

@GRUMBLE-GRUMBLE
I wish more games had controls like Killer7.
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October 19, 2009 at 11:35 am
I bought the game, and it's definitely worth $50. It may be on-rails but it's an on-rails that has never been seen before. It's worth the full price and I can't believe people are avoiding it because it's an on-rails shooter. A real shame and because of this on-rails stigma this gem is, in my opinion, criminally avoided.
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October 19, 2009 at 11:36 am
@Lockdale

It seems like all "test" games are crap, and the companies only say they're test games as a way to blackmail us to buy them.

I agree with you, a real test would be a full-fledge, big-budget, AAA game that shows just what the Wii is capable of.
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Fernando
October 19, 2009 at 11:37 am
Because I don't buy games like this on Wii. I only use my Wii for games that I'll play with friends. Games like NSMB:Wii. My friends don't like shooters and the like. To be fair, I haven't really bought any games like DS:E lately on PS3 or 360 either. I'm not about to spend that much cash on a game in this economy.
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October 19, 2009 at 11:41 am
@Hellhammer:

Yes, I know Sin&punishment is a "cult hit", but I meant to dismiss some people's arguments of not buying it simply for being on-rails.

And going by everything I've read, this is not simply a "watered down port". In fact it's a prequel. Yes, it includes similar locales and enemies, but tells a completely different story. It's also worth point out that the graphical engine has been said to be one of the best on the Wii and according to some sources looks better than the as-yet-unreleased Resi-Darkside. So, the devs have in no way been cutting corners.

My main argument in all this is just: why the hell don't people give it a chance? I was expecting reviews around '6' at the most, but it seems to have been getting 8s at least all round.

I'm not saying reviewers are flawless, and I didn't like the way Endless Ocean was dismissed by many, but they can't all be wrong.
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October 19, 2009 at 11:43 am
I don't think the general public knows that it's a on-rails game. It doesn't even say it on the box, therefore it must be because 'hardcore games don't sell well on Wii' thing.
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October 19, 2009 at 11:45 am
I just bought a house and I've been moving into it, so I haven't had time to buy or play games recently. I'll get this game down the road, when I'm done with a few other games I'm behind on.

Now, let me address a few issues coming up in these comments:

MYTH:
"The Wii is full of on-rails shooters."

FALSE. Here's a list for you:
House of the Dead 2&3
House of the Dead: Overkill
Ghost Squad
RE: Umbrella Chronicles
Toy Story Mania
some parts of Link's Crossbow Training
...and a few subgames in the Raving Rabbids series.

That's all I can come up with. And even if you can come up with a few more it's still a SMALL PERCENTAGE of the Wii library. So stop exaggerating. Pick on party minigame collections instead.


MYTH:
"Nobody likes on-rails shooters."
Bull. Some people do. I do. It would be fairer to say that only a small portion of Wii owners like on-rails shooters AND want a core game.


It's fair for people here to say they don't like on-rails shooters. But stop exaggerating. You're all just butt-hurt over not getting Dead Space in exactly the way you wanted it.

@Burgers

Thank you for making sense.
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October 19, 2009 at 11:51 am
No thank you. While I'm okay with it being an on-rails shooter I'd be much more excited for the game if it was a tps.

I'm much happier saving my money for 2010 titles and Crystal Bearers than spending a game I don't really care for. I'm not going to buy a game just to support it.
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October 19, 2009 at 11:52 am
Due to my limited funds I generally only buy games on the cheap. However there's more reasons here than that.

I was hyped for a Dead Space game when they anounced it, but the moment they said it was on-rails it was pretty much dead to me. I'm not hating the genre, but if I were to buy an on-rails game I'd rather go the route of mindless zombie fun that feels like an arcade game to play with my friend for laughs, or something over the top like Sin and Punishment that looks fast paced and highly replayable.

I did enjoy the original Dead Space on PC a lot. That came from the atmosphere and high production values and gameplay rather than the cliché story and characters though. So reading that in Extraction there is a focus on the storytelling and characters and linking it to the awful cartoon movie sure didn't make me want to buy it. Nor did the footage I've seen in one or two of those posts RMC did about the games chapters.

So there is no way I'd buy it for 40 Euro right away. Even if it goes down, I'd only spend 15 on it if I don't have any alternatives. For now I've put 15 Euro towards ordering Disaster:Day of Crisis and don't mind waiting on the next "full" Dead Space experience when the second one comes out on PC.

Oh and that line about the games sales reducing the chance to get other "high profile" titles on the Wii. Good try, but I'm not in the bank business handing out credit. I'm a consumer paying for actual product. That is if I feel it is worth it and actually want it.

@drdark
They did cut the biggest corner right when they made it an on-rails shooter though. Too bad we can't track back and try how a full third person game would've done sales wise. That'd be interesting.


@GIAFGC

IF I buy a game to support it even if I don't want it a whole lot, it sure isn't one from a big publisher who files it as loss but from a small company that needs the cash to stay alive and improve on their next game.
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October 19, 2009 at 11:56 am
People want the real deal, not a spin-off, not a "guided first-person experience". I wish developers and publishers would take more personal responsibility instead of blaming the consumers or the console, or whatever other convenient excuse may be available.

But whatever, for all these "test" game that have "failed", Wii third-party support has only been improving.
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Eteric
October 19, 2009 at 12:01 pm
The reason I haven't bought it is because we already have a bunch of rail shooters. Add the fact that rail shooters are short, it doesn't seem to be worth dropping $50 on.

Sorry, give us a third person shooter or something and I'll be on board. But I'm tired of rail shooters.
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October 19, 2009 at 12:02 pm
After the new Resident Evil fails I hope publishers finally receive the hint that Wii owners don't want a cheap ass on rail shooter.
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mitsath
October 19, 2009 at 12:03 pm
Dead Space Extraction is just a boring on rails shooter. Usually i like this type of games. But this was boring and littered with cinematic sequences to satisfy the "hardcore" audience. House of the Dead was way better than this.
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October 19, 2009 at 12:09 pm
@InvalidRobot

RE won't fail and its not cheap. I'm really looking forward to Darkside Chronicles... still play the last one to this day.
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October 19, 2009 at 12:10 pm
if an on rail shooter is done right, it can be very good. look at umbrella chronicles.
anyways there are three kinds of people who dont buy these games.

the casuals
the "core" who are to busy complaining there is nothing on there wii to play to notice the actual games being released for it.
the nintendophiles

This games has a better story than most games ive played on wii.plus its really really fun. shame on people who font want to tplay it
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October 19, 2009 at 12:11 pm
I actually do plan on getting this. I just hadn't planned on it for my gaming budget right now, but I'll get it in the next month, as the reviews have been so glowing.

Also, this game is NOT a port. It's a prequel set in a different genre. Honestly, do some of you people even know what a "port" is?

HOTD: Overkill is most definitely on-rails, but I enjoyed every second of it, and still go back to it at times. It's not he genre. It's how well it's done. Dead Space actually sounds like a credible title.

I'm also sick of these companies "punishing" us if we don't go out and buy every single game. I've bought and enjoyed my share of Boom Blox, Deadly Creatures, Blast Works, Geometry Wars, Okami, and never expected a prize or personal "thank you" from the company for it.

I bet Muramasa and A Boy and His Blob tank too. It's not from Nintendo, and it's not a mini-game compilation/exercise game.
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October 19, 2009 at 12:11 pm
I simply haven't had the cash. In the past few weeks, I've picked up something like 8 or 9 games, including:

Prime Trilogy
Cursed Mountain
Help Wanted
Sonic Unleashed
Boom Blox

The problem is that there's just too much coming out, and way too much finally hitting a price I'm willing to pay. I fully intend to pick up Dead Space... was going to do so this weekend, before Spyborgs plummeted in price. :)

If Visceral and EA wanted the money of the gaming masses, they'd do SOMETHING to advertise the game. They just threw the game out to die, with their strategy.
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October 19, 2009 at 12:20 pm
On Rails Shooter.

That you don´t even shoot that much.
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October 19, 2009 at 12:26 pm
@rpguy_ad

Cool, another person with Cursed Mountain.

I'm gonna get that, Mario & Sonic: Winter Games, Spore Hero and KH: 358/2 Days for my 23rd on Thursday!

Can't wait. I haven't dipped myself in the survival horror genre since Eternal Darkness. :-)
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October 19, 2009 at 12:34 pm
well I'll give EA this, they did a nice job making a on-rails shooter feel like a console game, but when you compare this to the fantastic game on the hd systems, it gives the gamer enough reason to just ignore it and call it "watered down".

@drdark

Sin & Punishment is on-rails, but it is very different, you can actually control your character on screen (think starfox). also Sin & Punishment does what it is suposed to do. DSE, REUC, and eventually REDSC are different from the main games. it isnt because it is on rails that this game is getting criticism, its because its different from the main type of gameplay the series is known for.

look at this example, Starfox 64 can be considered one of the greatest games of its time and it was on rails, yet in starfox adventures, a lot of people hated it even though it was a zelda inspired action adventure game. It changed its gameplay and ultimately didnt feel like what a starfox game should feel like.
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October 19, 2009 at 12:36 pm
I've played a lot of Extraction, and honestly, I don't see the good in it that everyone else seems to see. I hate this game. It is BORING.

It's NOT a rail shooter. It is a rail walker. For most of the game I've played, you're just walking, exchanging dialogue with boring characters that I don't give a crap about. Sure, sometimes some necromorphs show up, but after a few minutes of shooting, it's more walking.

And it seems like the game has no replay value because I can't skip the walking and talking parts. I remember I tried to go back to an earlier level to pick up some weapons I missed, but it made me sit through the boring dialogue and boring crawling through a vent, and eventually I just got fed up with it.
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October 19, 2009 at 12:36 pm
I have every intention to buy it, just not right now. Money is tight and I have gaming priorities. When I can't afford to buy everything I want, I pick what will give me the most bang for my buck. This game is not that game.

When I have the money, I will buy it, but I like on-rails games and buy most the "core" games that come out for the Wii.

This is not the case for many people, however. Majority of the "core" on the internet had no intentions to buy this game. EA should have picked up on that and expected these poor sales were coming.

Yeah. It's a shame that it didn't sell well, but it's also a shame that EA didn't make the game people wanted (a REAL Dead Space game, not an arcade shooter). It's also a shame that EA decided this would be their "experiment" game. If I were going to make a "core" Wii exclusive game and use it to gauge that audience on the Wii, I would make a game that I know "core" gamers would want. And that is not an on-rails shooter. It would be a first or third person shooter that was full fledged with all the modes, bells, and whistles. Then you would actually know whether that audience is viable.

EDIT: I forogt to mention that the HD games didn't sell that amazingly either and there was no marketing push for this title.

I hate when companies blame gamers and not themselves.
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October 19, 2009 at 12:44 pm
@Seroth

That's actually the impression of it I have so far... I might as well finish it since I am just renting it but i think 'rail walker' is a good description so far.
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October 19, 2009 at 12:45 pm
@Hawk

On rail shooters are known to be incredibly short. so for a maybe 5 hour game to me, isnt quite worth 50 dallar purchase at the moment. This game, from what I heard has little replay value and unless Im wrong, doesnt seem worth it.
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October 19, 2009 at 12:54 pm
Dead Space has the competition of Muramasa, Boy and His Blob, Beatles Rock Band and Halo:ODST.

I didnt buy none of these games, im busy with DSiWare, Art Style Precipice and now the Pinball game from FUSE games.
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October 19, 2009 at 12:58 pm
@VederJuda

In addition to that, why blackmail Wii owners who frequent internet gaming sites? I mean we are the most informed and critical videogame consumers, we’re not stupid and we know what we want. EA should’ve known the type of reception this game would get when game journlist constantly asked why make a third person shooter title into an on-rails-shooter.
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October 19, 2009 at 1:00 pm
@InvalidRobot

Resident Evil has a much higher amount of name recognition than Dead Space. Resident Evil fans will be buying the game for things like seeing their favorite characters and scenarios presented in a new way, and for the new scenario that explains more about Leon and Krauser's past. Plus the game looks to be an improvement over it's predecessor, something which many good sequels do. After how much RE4: Wii Edition and Umbrella Chronicles sold, I'd say it's safe to say at least 1 million RE fans own Wii systems.

@Hawk

I agree with this post.
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Skireny
October 19, 2009 at 1:04 pm
It has nothing to do with being a rail shooter, I think the game has amazing moments WHEN IT WANTS TO.

And when that is is when you're as far away from dialog as possible. I swear to god I wanted to throw my controller at the screen EVERY TIME I could've shot someone to prevent an obvious problem from even beginning, but no you can't shoot him IN THIS RAIL SHOOTER that would ruin our glorious genius plot! You need to shut the hell up with your desire to PLAY A GAME YOU PAID FOR and let us force your hand, you ignorant baboon!

For god sakes there's a scene where you have someone HINTING HEAVILY that they're gonna backstab you, and you're LOOKING AT THEM, it's not like they have the decency of having your back turned, and you can't freaking shoot them, so you just need tos it there as the game forces an idiot ball into your hands and the character you currently are dies because of it.

It's a good game absolutely ruined by developers too busy masturbating about what genius storytellers they are and every now and then they reluctantly let you do something. The result is it becomes a horrible game that hardcore reviews and gamers are sucking up to because 'omg it's like a movie CINEMATIC GAMING PERFECTION', but the reality is it never let it's good game shine through.

And it COULD have been a good game, one late chapter was one of the greatest things I've ever played. No pausing to have long conversations, lots of claustrophobic creepiness, insanity effects, a couple FANTASTIC scares, one long stretch where you get so tense waiting for a supposedly inevitable scare that you find your hands shaking... It's great.

Too bad the rest of the crap game couldn't be that way.

And that's why it didn't sell. It completely fails as a game. Period.

I'm anticipating Darkside chronicles because even though it'll suffer from cinematic flair, I know it will never put me in a situation where it will prevent me from shooting, even though I'm still supposed to be in control, so it can go on fapping over what a storytelling genius it is and how good gracious now you can't sully this plot MASTERPIECE with your filthy plebian gaming desires!
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October 19, 2009 at 1:08 pm
@Skireny

Yeah its the "story" that is turning me off... it's so slow! Be a game! If this was a movie, it would be turned down.

Shooting stuff is fun... playing a fun game is fun... waiting for a bad movie to finish telling you its 'amazing' 'plot' long enough to let you shoot a few necromorphs for a minute before the crappy movie starts up again is not fun.

I like what you say at the end about Darkside Chronicles. Apparently there are times when the camera will be scrolling and there will be zombies you can shoot if you're fast that you don't -need- to shoot to win, they are just bonus zombies, and that is like totally the opposite of this game.
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October 19, 2009 at 1:18 pm
Looking at these comments seems to reconfirm my impressions of the game.

I sure hope they don't put a lot of that character and story focus into Dead Space 2. The first one had little enough of that to ignore it at least and not diminish the enjoyment of the game.
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Skireny
October 19, 2009 at 1:18 pm
The hilarious thing is how one of the reasons Dead Space was amazing is that it told a story around you. I >LOVE< when games do that. I love Half-Life because of it. It's still a fun novel concept that lets the developer weave a story while the player doesn't feel constrained by it, because they're always in control as it happens, it's never taken away.

But that's the thing, those other games AREN'T ON RAILS. You can still move around, take in your enviorment, you can be a jerk and shoot the person talking if you wanted to (Yeah you'd probably have to reload a save, but you could still do it).

You can't here. All you can do is wait for something to actually happen while your badly written characters argue back and forth, maybe you'll get to shoot some zombies now and then, but most of the 'interactive' moments are TIMED quick stretches where you can look around and find items.

Oh boy! Timed locker searching! Adrenaline packed!

Metal Gear Solid, the game always lambasted for having cutscenes in the hours, has more action and excitement because it lets you skip it's dialog crap and you can get back to screwing with guards and sneaking around.

Dead Space Extraction on rails so it's one giant cutscene you can't skip. And it's not even a well paced cutscene.

That, and every stupid freaking 'experiment' or 'test the waters' game third parties crap out on the Wii DESERVES to fail. Screw you, you lazy self-righteous developers, I don't need to PROVE myself to you with slipshod mediocre games before you give me real games.
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October 19, 2009 at 1:23 pm
I actually bought it and I'm loving the game. Also, I'm an European, but I don't think that the game's much more popular around these parts...
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October 19, 2009 at 1:33 pm
I rented it. It looked great and felt good, but I got motion sick within the first 15 minutes... So I returned it and don't plan on buying it. :-(
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October 19, 2009 at 1:38 pm
Dead Space Extraction falls into the same category that Madworld and The Conduit did:

Visceral Games did an absolutely TERRIBLE job at getting gamers hyped up for it. Marketing is everything, and this game, like tons of others, got shafted.

Remember when it was first announced? People said, "Oh, another rail shooter." "What? Why doesn't it play like RE4? The first was made like RE4 and the Wii got a version of that game!" The list goes on.

Compare these reactions to that of Metroid: Other M. In one fell swoop, Nintendo managed to get the entire fanbase and even those that don't own a Wii saying that they wanted it. I doubt Dead Space Extraction's initial unveiling got anyone wanting it, and if you don't get someone hyped for it at first, you'll never win them over.

This is what happened with The Conduit: a batch of pre-alpha screens, a tech video, and a slapped together gameplay video does not stir hype. People were damning that game as soon as it was announced, and I feared that it would fail regardless of how good it could have turned out. Same thing happened with Madworld: the initial trailer showing a slideshow of random deaths with no gameplay or story did not stir hype as much as it did make people say, "Oh, a gorefest beat-em-up."

It's a developer's job to make people WANT to buy their game first day. That's why Sony and Microsoft (and other third party big wigs like Activision) go out of their way to overhype the **** out of their games, because if they don't, they won't sell. Again, if you don't convince a gamer to buy your game at first, you'll never convince them. As much as I want to try Dead Space Extraction, I just wasn't convinced that I, someone who's tired of rail shooters, would like it, and I don't want to waste $50 on a game that I might not like. If you don't put any effort into promoting it, how can you expect me to buy it?
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October 19, 2009 at 1:45 pm
@Kenkaku

This is a statement I can get behind. Hype is practically everything in today's gaming market what with the Internet and all.

Hmm, actually was this also true back in the days when magazines were used to learn what was new in gaming? Hmm... hard to say from me because as a kid the last thing I ever thought about when playing a game is "I wonder if this game sold well." Honestly I should try and get back in that mindset today and stop worrying about the sales myself (I'll admit that sometimes I do). That's for the publisher/developer to worry about, not me.
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October 19, 2009 at 1:55 pm
I'm glad I didn't buy this game. I love Dead Space, but the gameplay footage that I've seen and everything about it turns me off. No thank you. I'll kindly wait for Dead Space 2 and replay the first Dead Space thank you very much. Besides, this game will hold no replay value after I beat it making the purchase completely meaningless to me.
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October 19, 2009 at 1:59 pm
Honestly, do they not realize they made a RAIL-SHOOTER? Of course it isnt going to sell well. And Im glad it didnt, maybe that will persuade them to make a full-fledged 3rd Person Dead Space for Wii.
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PEICanada7
October 19, 2009 at 2:01 pm
"Wii is full of games like this, and none of them has sold a decent ammount."

Ah HOTD 2&3/RE:UC both say hello! Those on-rail shooters have sold well over a million on the Wii. So since when is selling a million, or more of something not a decent amount? Its like the hardcore Wii owners are just daring 3rd Party's to not make anymore core games for them on the Wii. Its like they're trying to find any excuse they can, as to why they shouldn't buy these core Wii games. Its too short and too expensive at $50.

Well its the same length as the first Dead Space and that one cost $60 on the 360/PS3, but I don't remember people complaining about the price of that game last year. Its like hardcore Wii owners know that if they ignore a game at its release, it'll just get a price drop a month, or two later. You see the problem with that is, the game is already considered a flop. So Wii owners better be careful, because they're playing with fire here and sooner, or later they're going to get burned. That's if they haven't already and don't even know about it yet.

Who knows how many core Wii games have been canceled after poor sales of 3rd Party's other hardcore titles. We know lots of games were planned for Wii, had concept art and even started production, but they got canned for some reason. Its because Wii hardcore gamers are getting a very bad reputation in video game industry. Only so many core Wii can fail before all the 3rd Party's start to wake up to fact that its happening over, and over again. There's a certain amount of games that will fail no matter what, but not this many. Its getting way out of hand now, because the Wii's install base is to big for this to happening to so many hardcore Wii games.
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October 19, 2009 at 2:03 pm
@Kenkaku
@Skireny
@someone17

Agree 100% with those replies.

Before release I got stoked about the game and intended to purchase it on a whim and depending on how much I had I would keep it.

I think for what it sets out to-do it's worth keeping in your library of games, but not at a ridiculous price of 50 dollars.

It definitely has it's faults but there is the novelty of having the game that set off the events of the amazing 2008 Dead Space original.
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October 19, 2009 at 2:12 pm
Well, if it makes them feel any better, I do plan on picking up DS:E in the future but first I need to finish playing RE5 and Batman: Arkham Asylum.
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crono0929
October 19, 2009 at 2:25 pm
i loved the original dead space, and i felt that this on rail shooter was not going to provide what the first one did.

im glad no one bought it, so they can now look at how Re4:Wii (port) sold over a mill.
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Inneverate
October 19, 2009 at 2:40 pm
It's a crappy light gun game, and it sold like one. It tries too hard to be "cinematic", while at the same time alienating people who want fast arcade style action akin to House of the Dead.

What is with gamers today, and defending such obvious lackluster games like this and Muramasa? It's like gamers don't know what a good game is anymore.
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October 19, 2009 at 2:45 pm
I didn't buy it because I don't have the money for it right now. And honestly, even if I did, I wouldn't pay $49.99 for it. $29.99 and it's sold.
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October 19, 2009 at 2:46 pm
@Hawk
You're right. Umbrella Chronicles sold over a million. HotD 2 and 3 sold over a million. People do love on rails. I don't mind on rails. In fact sometimes it's great for horror games like Dead Space.
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October 19, 2009 at 2:59 pm
I wanted to check it out, but frankly I just don't have the money. :/ There are about 15 other games I want to get for current gen systems (DS included), so yeah.
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October 19, 2009 at 3:12 pm
@RustyCage

My problem exactly. I don't have the money to buy games anyway, but even if I had there are other games I want to buy first.

Namely, PunchOut Wii and Metroid Prime Trilogy.
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October 19, 2009 at 4:19 pm
That's an easy one: I'm broke.
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Vackman
October 19, 2009 at 4:25 pm
*Reads half of comments and slams head against wall in angeer*

*Reads the rest of them and cries in pity*
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sxp151
October 19, 2009 at 4:26 pm
What's Dead Space?

I played Sega's arcade shooters as well as Resident Evil Umbrella Chronicles, but I have no idea what Dead Space even is as a franchise. So why should I care about it when I still haven't played the new House of the Dead game?
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October 19, 2009 at 4:36 pm
looks like a good fraction of people here couldnt get it because of money or some other outside reason.

It has only been 1 month and this is what Visceral games is saying? this clearly shows thier impatience for game sales. The holiday shopping season hasnt even started yet and already they are dissapointed? this is nintendo's console, most games get their big numbers over long runs instead of getting them all in 1 month and die down afterwards. I guess its this kinda attitude that makes EA one of the most hated game developers. heck not even sega and HVS was going nuts over the conduit's sales instead they were "happy" with them.
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October 19, 2009 at 4:41 pm
Freaking out because this game hasn't sold like hotcakes yet, is stupid.

They need to realize that with few exceptions, 3rd party titles on Wii usually sell slowly, but many still wind up selling well.

Case in point, Mario & Sonic at the Olympic games. It didn't sell BATS**T crazy at first, and people were questioning whether or not it was a "flop". And yet, eventually, it's sold over 5 million, exactly like Sega said it would.

Zack & Wiki, MadWorld, Okami, HotD: Overkill, The Conduit, all of those were said to have "not sold well", and yet eventually, they've sold pretty decently. I'd say anything over 200,000 copies sold is pretty good, and probably starting to make a profit.

I'm sure this game will eventually sell okay. But again, it doesn't have the name recognition like Resident Evil.

Now you want to talk about a game that didn't sell S**T? Try ExciteBots. That game is still bone dry.
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JamPony
October 19, 2009 at 4:44 pm
@Giancarmen

This. It's an experience that's best suited to a rental or dedicated on-rails fans. It didn't have as much depth as I thought it might and I found myself wanting to trade it in/sell it as soon as I completed it.

Although it was a damn good experience.
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DoubleDragon
October 19, 2009 at 4:48 pm
All I know is I'm playing Metroid Prime 3 again and I'm having a DAMN GOOD time.
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October 19, 2009 at 4:54 pm
@Devil_Rising

Anyone really surprised about ExciteBots not selling more than 5 copies? I sure am not.
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hcig
October 19, 2009 at 4:54 pm
MAYBE IF YOU DIDNT RELEASE A BROKEN GAME IT WOULD SELL MORE

i cant even get past chapter 3, because it keeps glitching and freezing, i get a hangup that crashes the game every few minutes.

and i checked on other wiis, (my launch wii, and a friends brand new one) and ive checked other games

would have been fun it wasnt full of game killing bugs
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hcig
October 19, 2009 at 4:58 pm
@RustyCage

@BigLord

@pikma

exactly, people dont have the money these days anyway, so if they are going to buy something, it will be something huge, a triple a title that everyone bows to anyways

everybody keeps saying its a great year for gaming, but they just mean for people who can afford it, most gamers cant get games because of this rotten economy and its job loss numbers, if we could get our act together, maybe games would sell better.

though, assuming we actually dont dig this whole so far we cant get out, games should get a nice boom when its all over
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bryan00798
October 19, 2009 at 4:59 pm
WHAT THE HELL IS WRONG WITH RAIL SHOOTERS?
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Bobbuffalo
October 19, 2009 at 5:36 pm
@bryan - there's nothing wrong with rail shooters. But DSE is not a rail shooter. Is an interactive movie in a 1st person view that let the customer shoot and interact once in a while.

That's how hardykorez developers see the wii base as a bunch of morons that cannot play games but only point and click on the screen because "they arz stoopid".

I am glad they failed. They deserve it.
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hcig
October 19, 2009 at 5:55 pm
@Bobbuffalo

i dont get it

the Wii seems like the ONLY place that would welcome an interactive story instead of a mindless shooter fest

which is why devs choose the Wii for adventure games

im sorry, but a story driven game is far from being stupid, go back to halo and its scifi channel original movie story
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October 19, 2009 at 6:00 pm
When the game was first announced I was excited. REALLY excited. Like, I would have paid full price for it the next day. Then it was announced it would be on rails, and I changed my mind 100%.

People mention Sin and Punishment 2 getting lots of excitement when it's on rails (though it's more akin to 2D shmups than arcade lightgun games); there's a few other things to note: first off, the original S&P is the same as it's sequel. Go watch some videos of the two. They didn't go from a very impressive, well-enough received action/shooter to an on-rails "experience" (or whatever it is EA calls it) to sell it to what they "think" the market wants; they're building off the fun, non-stop action of the first.

The first Dead Space is a third-person action/horror/shooter, with (I assume) appeal to those who enjoy the newer Resident Evil games. Part of the tension of the games is in the action, not just the "atmosphere"; you need to decide when to shoot, when to reload, and when to fall back. Extraction seems to take two of the three options out of the equation, leaving you with "you need to shoot."

"As much as everyone made fun of Frank Gibeau's "experiment" it will actually influence the SKU plan with respect to the Wii just like he said in his interview."

Didn't someone at Capcom say something similar about Umbrella Chronicles being a "test" for the Wii market? Then instead of being given a core RE (or similar title), we're rewarded with another lightgun/on-rails game. So maybe this will work out for the better. I don't think many people want Dead Space: Extraction 2 anyways.

(By the way, if Treasure changed Sin & Punishment from 3D shmup to a third person shooter for the sequel, I'd probably be more upset than I am about Dead space.)
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October 19, 2009 at 6:24 pm
I've played through the first level and a half and love it. I sent it back to Gamefly and will be enjoying it soon. I reopened my Gamefly account just to try this game out.

The way teh mood and gameplay come together are brilliant. I do understand that people wanted to be able to control the characters while shooting. It would have made it a different game, but I don't see why rail shooters for consoles don't have that as an option.

Do a reverse randomWW2gameIcan'tremember to it. It may not be your vision, but you'll only stand to gain more customers.

Based upon reviews the only thing to do in this game after beating it is to beat it again. That mean that yes, we do see it as having a low amount of replay value. Resident Evil 4 was essentially the same way, except it had extra modes. Mercenaries, Mode and Ada's Way both went quite a distance in extending the game for me.

I havn't played Gears 2, but I've heard of a mode that was essentially co-op multiplayer that has characters killing off hordes of enemies together. That would have been great for this game. If it kept the feeling of desperation, while still leaving hope that we could win it could have easily been a mode to keep people engaged.

The story is great, going from other peoples views, while still going forward. Maybe a mode that allowed for a few short episodes that allowed the game to make fun of itself or to just show off a few quick mini-stories could have helped?

It's a brilliant first try, and I will be buying it soon but I can't help but feel that a lot of the negativity surrounding the game could have been avoided by offering a second control option and a few more modes that excel in repetion. Multiplayer and interesting survival modes do that. Adding additional player control to the existing campaign was a great thought, but I wish it could have gone further.

I do understand that I havn't played it too long, but I couldn't remain silent. It's a geat game that people are ignoring because of a few things that could have really made it a fierce must buy for many more people.
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ender003
October 19, 2009 at 6:30 pm
@rpguy_ad


They advertised the hell out of this. On Hulu, anyway.
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Inneverate
October 19, 2009 at 6:46 pm
@hcig

The fact it tried to be an "interactive story" is exactly why it's selling so poorly.

If you truly think Nintendo's loyal core and the expanded audience would like this, you're just like all the birdmen developers, you know nothing about the fanbase. This is how all sides saw this game.

-Fans of the genre: Not that good. Way better light gun games on the Wii, and cheaper too.
-Fans of Dead Space: Not a 'real' Dead Space game.
-The Hardcore: They hate everything Wii related, so they were of no concern.
-The Core gamer: Interesting game, but too short and costly for something with no replay value
-The Expanded Audience: The game taking control away from you so much turns them away. They don't like this.

Simply put, there was no audience for this game, and a large part of that is thanks to the same thing you think should have sold the game.
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Scherzo
October 19, 2009 at 7:30 pm
WELL CONSIDERING THE ORIGINAL DEAD SPACE NEVER REACHED THE MILLION MARK SOLD ON EACH CONSOLE, WHAT MADE THEM THINK A WATERED DOWN EXPERIENCE BEING AN ONRAILS SHOOTER WOULD SELL?

I mean the game is great for an onrails shooter, but what wii owners want was a FULL DEADSPACE THIRD PERSON GAME WITH AWESOME RE4 Controls. And assuming the game turned out well with great reviews, you would see another RE4 Wii edition on your hands selling over a million easily.
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October 19, 2009 at 8:09 pm
@ender003

I haven't seen a single TV spot, though. Advertising on Hulu's like spitting in a bucket that sits in a barrel - you're just not hitting the larger target.

If this were on 360 or PS3, we would've seen ads on Spike, on G4, on Adult Swim and TNT. We saw none of that.
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DarkNight_DS
October 19, 2009 at 8:12 pm
It's 60 bucks in Canada.... that's a rip off. Most games are 50$ here.
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TonyHL2
October 19, 2009 at 8:43 pm
I appreciate the effort that was put into Dead Space: Extraction. I own the game and I do not like it. I think that the game should be 3rd person like the PS3 and 360 versions. I find that the camera is way too shaky and it is hard to pick up items when the camera is constantly moving. Its a great effort but it is not worth the $49.99 price tag it's asking.
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October 19, 2009 at 9:08 pm
Firstly! It's on-rails.

Secondly! I have no money.

Lastly! If I DID have money, there are much better games that aren't on rails on the Wii that I want, like Little King's Story.

I MIGHT get it if I can both attain an abundance of cash, and get over the fact that it's on-rails. Why did it have to be on-rails?? Why not like RE:4? That game was amazing.

And now developers will say that good, 'core' games don't sell on the Wii, even though they haven't put nearly as much effort as they do on other consoles.

*sigh*
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October 19, 2009 at 11:06 pm
@Burgers
@coffeewithchess

This.

And in reality, like some others said:

"No money".

I haven't bought a new Wii game since May, and every game I got for 360, except 2, were all used (because I got my 360 for Xmas), as well my few PSP games (except one).

Not because I don't want to. My god. I have a huge list of games I want. But it comes down to priorities. And, I have a crapton of games I haven't even finished, and I need to complete these so I can even bother with new games.

@MrBubbles

I don't know why you try to fool GoNintendo users like you play games on Wii.

- You've hated Extraction since day one.

- You told me it was a terrible game, with terrible graphics and had no interest right up until 2 days ago.

- You call me out on being hyped for this and RE, because they are rail shooters, saying that they should not even be considered for purchase on that alone.

- You haven't even finished Dead Space on PS3/360 (I forgot which you own, since you had both for some reason at one point).

- You told SgtScyther that the game isn't worth the price, and maybe so, but you don't think ANY [Wii] game is, since you can just wait for them to price drop (and then, not buy them then either).

On top of that, you haven't even played this game, so what are you even using as a basis for it being worth the price?

I don't mean to call you out, but to see you outright pretending you had any interest in this game is just crazy.
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hcig
October 19, 2009 at 11:32 pm
@Inneverate

okay, im confused

-Fans of the genre: Not that good. Way better light gun games on the Wii, and cheaper too.
++i am a fan on the genre, and even though the game was broken, i liked its take on rail shooters

-Fans of Dead Space: Not a 'real' Dead Space game.
++my friend (who bought the game, and has more patience for its glitches than i) is a HUGE dead space fan, and wont shut the hell up about it, he LOVES this game

-The Core gamer: Interesting game, but too short and costly for something with no replay value
++i assume i count as Core, and my only issue is the price, there some seriously entertaining moments in the game

-The Expanded Audience: The game taking control away from you so much turns them away. They don't like this.
++i am also probably as close to the expanded audience as is possible for a gamer, and it depends, my movie friends thought it shouldnt have been a game in the first place, while my casual "ive just got a ps2" friends dont like anything you cant play for just 15 minutes at a time, they dont enjoy any amount of story
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October 20, 2009 at 12:05 am
Currently I'm broke, but Dead Space: Extraction is the very next game on my list of purchases. I would have got it when it came out, but I put Scribblenauts on pre-order instead. and then I got hooked on 'Afro Samurai', but that's a story for another day.
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October 20, 2009 at 12:41 am
I already planned on buying this, need a price drop first though. :)
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October 22, 2009 at 12:39 am
To be perfectly honest, I wasn't planning on buying this because it was on-rails. I might rent it or buy it when it drops in price because I did like the first game but an on-rails game no matter how different is by definition short, with little to no freedom, and little to no replayability. If this was a test and they want to blame all of the Wii owners for not buying good games and refuse to put any money into games then they can suck it.

If these companies put more money into marketing they would get bigger returns AND if they would have made bigger efforts for the Wii from Day 1, they would have found a market by now instead of still searching 3 years later. Surprise, many of them have moved on and own more than the Wii.

They used an IP where the first game didn't sell great, "played it safe" by making another on-rails shooter which people probably are getting sick of even if it is different, and they didn't market it well. Sounds like they set themselves up for failure.

I have no sympathy for these big publishers crying because they don't understand Wii owners. I don't blame them for being frustrated and confused about what people will buy but they have the money to make a Triple A title. A Triple A title might fail on the Wii but hardly any publisher has thrown their hat into the ring with what could be considered a Triple A title. As polished as this game is, I can't call it a Triple A title. Once a see a game from EA with the budget of their biggest titles on the other systems and their first string developers working on it, I will give them credit and I wont even have to be convinced to give them my money, because the quality should produce a great game. How many Triple A titles are on the Wii from EA? None that I can think of. They may have some good games that have come out on the Wii but don't pretend like they are Triple A games. They weren't scared to let the original Dead Space fail on the other systems with HUGE marketing push. You reap what you sow.
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