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Sakurai - Day one development of Project Sora involved Kid Icarus

by rawmeatcowboy
07 September 2011
GN Version 4.0
"I developed a concept for a hybrid between an aerial shooter and a ground-based third-person shooter. Exploring that and talking with [Nintendo president Satoru] Iwata, we realized that Pit would be a good match for this. Not only Pit's abilities and personality as a character, but also the entire world of Kid Icarus would fit well, too. So, from the very first day of development, we had the intent of this being a Kid Icarus game." - Masahiro Sakurai

While the idea Sakurai had didn't involve the Kid Icarus license, the game's actual development didn't begin until Kid Icarus was already cemented as a design decision.

Full interview here

Series retrospective here