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The Legend of Zelda: Skyward Sword - even more new details

by rawmeatcowboy
29 September 2011
GN Version 4.0
You know the drill by now. There's another round of spoilers past the jump, and it's up to you whether you want to read up or not. Nothing too major this time around, but it's still details on the first couple hours of the game.


- Link can still run without using sprint
- sprinting is a bit faster
- little green bulbs of some sort of plant replenish your stamina after running/climbing
- a professor asks you to help catch a cat-like creature, which has you running along rooftops to find it
- Zelda thinks Link is a starry-eyed boy who is not fit for Knighthood
- Zelda's father feels differently, citing Link's connection to the Crimson Loftwing
- Zelda pushes Link off a cliff but Link's Loftwing takes so long to come rescue him that Zelda calls her own bird to help Link out
- your sword fighting instructor lets you keep your practice sword once you explain your predicament to him
- there's a pumpkin patch in Skyloft
- you can stab a pumpkin and have it stick on the end of your sword
- make a throwing motion to toss the pumpkin off
- Groose and his cronies will attack you with bombs while you race
- during the race you collect a mystical shard that fits into the carving at the base of the Goddess Statue
- Zelda encourages you to do some base-jumping from the statue to test out your sailcloth
- Link follows a vision that leads him under the Goddess statue

Link