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Miyamoto on the joy of 2D/3D Mario games, potentially returning to Galaxy-style Mario titles

by rawmeatcowboy
24 October 2013
GN Version 4.0
Coming from a Kotaku interview...

"The joy of a 3D Mario game for me is really that you’re able to move freely in any direction and use lots of different fun actions while exploring a world. The joy of a 2D Mario game for me is that anyone can play these games and have a good time, even if it’s their first time playing a game. There’s a certain kind of simplicity to the concept of simply proceeding in one direction and reaching the goal.

The first time I think that we brought all of these disparate elements from these two different series together was in Super Mario 3D Land. But in the case of Super Mario 3D World, I think that we’ve found a way to evolve further in incorporating all of these elements, or have reached another goal, if you will.

Now that’s not to say that we may not make more games in the vein of Super Mario Galaxy in the future. I’d certainly like to consider that possibility. But our goal right now is to expose as many people as possible to this type of gameplay in a 3D world. And I think what we’ve come up with here is the most balanced system in which to do this.

If you think about this game only in terms of the number of courses it has, which is similar to previous games, you’re gonna miss out on the fact that there’s so many new ideas and surprises contained within. Whether it’s the ability to have multiplayer with your friends and family nearby, or how much fun you can have trying all sorts of different characters and the different ways that they can get through the levels and surprises within."

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