Dear Reader:
You are viewing
a story from GN Version 4.0.
Time may not have been kind to formatting, integrity of links, images, information, etc.
Turok project lead looks back on the game's initial reaction, development
Project lead David Dienstbier speaking to EDGE about the first demo of Turok...
“I pulled out a nuke and levelled half a dozen palm trees and they were like, ‘No waaaaay!’ People had seen big guns onscreen before but they’d never seen those sorts of effects. They just went apeshit. It was a very surreal moment because everyone at the company suddenly went, ‘Turok equals money… Dave, my boy! Have a Cuban cigar’.”
Full interview here
“I pulled out a nuke and levelled half a dozen palm trees and they were like, ‘No waaaaay!’ People had seen big guns onscreen before but they’d never seen those sorts of effects. They just went apeshit. It was a very surreal moment because everyone at the company suddenly went, ‘Turok equals money… Dave, my boy! Have a Cuban cigar’.”