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Former RARE programmer says Microsoft didn't handle the company corrrectly
Coming from a Retro Gamer interview with Phil Tossell...
"I think we were handed a poisoned chalice. We were being asked to make the games we'd always made for an audience that didn't want those sort of games. The reason we did Black Widow, Crackdown and aged up Kameo was because we were trying to bridge that gap but Microsoft wouldn't let us.
Link
"I think we were handed a poisoned chalice. We were being asked to make the games we'd always made for an audience that didn't want those sort of games. The reason we did Black Widow, Crackdown and aged up Kameo was because we were trying to bridge that gap but Microsoft wouldn't let us.
Link