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Scram Kitty and his Buddy on Rails dev talks controller support, 3DS interest,
A portion of a Nintendo Life interview with lead designer Rhodri Broadbent...
NL: Are players able to use the likes of the Wii U Pro Controller, Classic Controller Pro and so on?
RB: There’s no technical reason why not, so we’ll support the Pro Controller and… I don’t know if our controls will stretch to a Wii Remote but we’ll try. We’d love it to be as successful as possible and, seeing as you can play on the TV that’s something we can look at. But we haven’t currently done it.
NL: Have you considered the 3DS yet?
RB: We do consider the 3DS, I love it!
NL: Have you tested anything or messed around with ideas on it?
RB: We’re not developing for 3DS at the moment, but we certainly consider it as a great platform and with the eShop on there at the moment it’s very inviting. But we’re only a small company, there are four of us, so there’s not the bandwidth for us to make a 3DS game at the same time as a Wii U game.
Full interview here
NL: Are players able to use the likes of the Wii U Pro Controller, Classic Controller Pro and so on?
RB: There’s no technical reason why not, so we’ll support the Pro Controller and… I don’t know if our controls will stretch to a Wii Remote but we’ll try. We’d love it to be as successful as possible and, seeing as you can play on the TV that’s something we can look at. But we haven’t currently done it.
NL: Have you considered the 3DS yet?
RB: We do consider the 3DS, I love it!
NL: Have you tested anything or messed around with ideas on it?
RB: We’re not developing for 3DS at the moment, but we certainly consider it as a great platform and with the eShop on there at the moment it’s very inviting. But we’re only a small company, there are four of us, so there’s not the bandwidth for us to make a 3DS game at the same time as a Wii U game.