Same, I think. RT @ErgoKnight: how easy/hard was the wii u to develop for compared to 360/ps3?
— 神谷英樹 Hideki Kamiya (@PG_kamiya) January 13, 2014
Thanks to Alex for the heads up!
Same, I think. RT @ErgoKnight: how easy/hard was the wii u to develop for compared to 360/ps3?
— 神谷英樹 Hideki Kamiya (@PG_kamiya) January 13, 2014