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5th Cell describes their art-creating processes for DS

by rawmeatcowboy
12 December 2008
GN 1.0 / 2.0

Tiny Cartridge: Is the character art drawn on paper and scanned or drawn on the computer? How is it colored?

Jeff Luke
: Well, it all starts out as an idea on paper, which we then send to our partner studio in Malaysia, Sherman3D. We give them a description for how we want the art to be along with some examples and the original art which we scanned in.

After they are finished, they usually send us a few different examples. We give them some feedback on what we like and don’t like and then they make the necessary changes. After a few rounds of that, we settle on a design and move forward with it.

This process actually sets the basis for the rest of the game as well. Once we have a few main pieces of art, we have a standard that has to be followed for every piece of art we make.

When it comes to color, our Art Director Edison Yan, will color the original concepts and sends those to Malaysia. This gives them a color palette to work off of. Malaysia replicates those colors and creates a 16 color sprite, which is converted, optimized and put into the game .

Full interview here