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Check out gameplay from the Oninaki demo

Oninaki's demo is available in a number of areas around the world, but it's not quite everywhere yet. If you're itching to see what the game is like, check out some footage from the demo above.

Koji Igarashi shares a very interesting rule the dev team had to follow when creating Bloodstained: Ritual of the Night's bosses

Talk about a tough boss!

In an interview with Gamasutra, Bloodstained: Ritual of the Night creator Koji Igarashi was asked about the guidelines that were followed when developing the game. Turns out he only had one strict rule that his team had to follow when coming up with boss ideas.

I wouldn't call it a design guideline but Bloodstained does follow a strict rule that I always make the team [adhere] to.

That is...the developer who creates the boss must beat their own boss without taking a hit and only using a dagger! (We almost didn't make it...)

We make sure that it's possible to beat a boss without taking a hit regardless of the difficulty and by doing so, we reduce the number of unfair enemy attacks. Removing the "unfairness" allows players to think about what they could have done to avoid a Game Over. It makes them want to challenge the boss again using a different method. It's a golden rule we follow in our games. (Honestly, don’t ask us to complete this challenge more than once though...)

Pokemon Rumble Rush now available on iOS devices

What a rush

Two months after the Android release and with no prior warning, Pokemon Co. has released Pokemon Rumble Rush on iOS devices. The download is live right now, so you can hop in the iOS App Store and download the game for free this very moment. Those who have both devices can transfer progress from Android to iOS, but your Coins and Diamonds will not transfer.

New Oninaki screens shared, plus info on Japanese preorder bonuses

In-game weapons, postcards, and more up for grabs

The Oninaki demo is currently making its way around the world, and Square-Enix has released a new batch of screens and info to go with it. You can check out a ton of screens both here and here.

The new info shared today pertains to Japanese preorder bonuses. Those who go with the digital preload in Japan will not only get 10% off the game itself, but the sword you see above as well. That sword is specific to the Switch version of the game.


Finally, we have the retailre preorder bonuses. Those who go through Amazon will get to take home a set of postcards, while buying through the Square-Enix online store nets you a clear file.

Puyo Puyo Champions' Producer discusses the importance of fan feedback

Without fans, there's nothing!



SEGA has put out another developer feature on Puyo Puyo Champions. This latest installment features Producer Mizuki Hosoyamada discussing why fan feedback is an absolutely crucial part of the development experience. Check out the video interview with Mr. Hosoyamada above.

Knight Rider's K.I.T.T. now available in Rocket League, launch trailer shared

I'm back, Michael

Knight Rider. A shadowy flight into Rocket League! Knight Industries has crafted its own K.I.T.T. to champion the cause of aerial goals and epic saves. The Knight Rider Car Pack includes the K.I.T.T. Battle-Car, plus K.I.T.T Wheels, and the Gullwing Topper. Self-driving capabilities not included. Available now for $1.99 (or regional equivalent) on all platforms!

We already shared the big rundown from Psyonix about upcoming Summer content, which included a first-look and details on K.I.T.T.. That said, the Knight Rider content is now available, and a special trailer has been released to promote the content. If you're a child of the 80s, it might be hard to resist this!

Ziggurat adds in motion controls

Hands up!

We believe this to be a pretty recent addition, but apologies if that's not the case. The FPS/Rogue-LITE title Ziggurat now includes motion controls, whereas they weren't available at the start. Those who are fans of gyro aiming on Switch for first person games should be quite happy to see this option added. Always nice when you see a smaller team put in the extra work to include a feature like this.

GoNintendo Video - A Rebuttal to NPR's piece on Final Fantasy VII & crying from games

A bit of point-counterpoint

NPR recently featured a short discussion about Final Fantasy VII's infamous death scene, which lead to some talk of games stirring up emotion. The quick segment caused quite a few to get upset, so I set out to pick apart what was said and offer a different viewpoint.

If you like what you see, we'd love to have you subscribe!

Junichi Masuda says everyone thinks Nintendo creates the Pokemon games

Credit where credit's due

While Nintendo might have some say in what goes on with certain aspects of Pokemon games, they mainly act as the publisher. Development duties are handled by Game Freak, and have been since day one. Game Freak's Junichi Masuda wanted to make that clear in the latest episode of Game Freak's YouTube series.

Masuda talked to 200 different people to ask them who created the Pokemon games, and apparently nearly 100% of those people pegged Nintendo as the developer. Furthermore, those same people believed Masuda worked for Nintendo, and not Game Freak.

Moving forward, Masuda is hoping that more people come to learn that Game Freak is behind the Pokemon series.

Mortal Kombat 11 getting free Dimitri Vegas skin for Sub-Zero

I guess Sub-Zero likes house music

Well here's something I never saw coming, mainly because I had no idea who Dimitri Vegas was until 5 minutes ago. Mortal Kombat 11's Sub-Zero will be getting a makeover on Aug. 22nd, 2019, when a free Dimitri Vegas skin for the character will be added.

Dimitri Vegas is both a DJ and record producer, for those who are in the dark like me. Wondering why he's getting an in-game skin for Sub-Zero? Turns out Dimitri Vegas has a song on the Mortal Kombat 11 soundtrack.

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