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Official teaser trailer released for PlatinumGames self-published IP 'Project G.G.', Hideki Kamiya provides an announcement message

Project G.G. a go-go

Hello, everyone. PlatinumGames chief game designer Hideki Kamiya here.

It’s my honor today, at long last, to announce an all-new, all-original project from PlatinumGames. In the fourteen years since we founded this company, we’ve worked towards the dream of making and releasing a game based on a Platinum intellectual property. Now, we’re finally stepping up to that starting line.

What makes this new title different from what we’ve done before? Let me explain a bit, because I’m sure you’ll agree that this is a giant step for PlatinumGames!

We’ve made a wide variety of games throughout our history, sometimes based on existing properties, like NieR:Automata; sometimes wholly original stories, like Bayonetta and ASTRAL CHAIN. Our work has found a core of passionate fans who trust us to deliver high-quality action games.

But PlatinumGames has thus far only been a developer. That means we make the games, and that’s it. All of our titles up until how have been made under contracts, with cooperation and funding from the publishers who distribute them.

Of course, everyone at Platinum and I are extremely grateful for the relationship that we’ve made with all of you through the games we’ve made so far. But ultimately, all of those games belong to publishers. Any and all decisions about how those games are promoted, how their content is used, and so on, are entirely up to the publisher.

As a creator, it’s hard not to think of my games as my children. After all, it takes a lot of hard work to raise them up, and a lot of love, too. However, once they’re done, any choices about them are entirely out of my hands. So, for example, no matter how many times people tell me, “You should make a sequel to this game,” or, “I’d love to see it on that console,” there’s nothing I can do about it.

Which brings us to Project G.G. (that’s just a working title, by the way). Project G.G. is different. Unlike any of the games we’ve made so far, it’s going to be a 100% PlatinumGames title. For everything from its setting and characters, to its game design and story, to how it’s promoted – PlatinumGames is in full control.

Of course, that has its downsides, too. We’ll be taking on new risks that we’ve never had to assume before as a contracted developer. Having full control over the Project G.G. IP gives us a ton of freedom, but also a ton of responsibility. Still, I think we can harness that sense of responsibility and turn it into motivation to make Project G.G. the best game it can be.

Like I said before, with Project G.G., we’re stepping up to a starting line. The finish line is still a long way away. But I know I’m looking forward to running the race! I hope you’ll cheer us on.

And if you’d like to join us at Platinum as we start out on this new endeavor, I sincerely hope you’ll take a look at our jobs page and see if there’s a position that’s right for you.

On behalf of the Project G.G. team and all of PlatinumGames, thank you for your support!

Fuser - gameplay footage

Check out three minutes of gameplay from Harmonix's new music-controlling game for PS4, Nintendo Switch, Xbox One, and PC.

Arcade Archives: Salamander coming to Switch on Feb. 27th, 2020

Another classic game brought to you by Hamster

The next title in Hamster's Arcade Archives series will be the 1986 Konami classic, Salamander. Set for a worldwide release on February 27th, you'll be able to purchase the game on the eShop for $7.99 USD.

Ary and the Secret of Seasons launching for Switch in summer 2020, PAX gameplay overview video released

The season of launch is no longer a secret

Walnut Creek, Calif. (Feb 26, 2020) – Indie publisher Modus Games and developer eXiin today announced Ary and the Secret of Seasons, the upcoming action adventure following a young girl’s courageous journey to mend her world’s disrupted seasons, will release this summer on PlayStation 4, Nintendo Switch, Xbox One and Steam.

A new trailer accompanied today’s announcement, demonstrating protagonist Aryelle’s incredible ability to influence her surroundings by conjuring miniature seasonal biomes of spring, summer, autumn, and winter. This skill proves invaluable in her quest, allowing her to uncover secrets, slip aside once-impassable obstacles, and gain crucial advantages in battle.

In Ary and the Secret of Seasons, Ary accepts a calling her father is unable to answer, embarking in his place to resolve a sudden disparity between the once perfectly balanced seasons within the land of Valdi. Creating chasm-clearing platforms and aiding Valdi’s exasperated citizens is just the beginning for the potential carried in Ary’s power, which supports a sense of limitless discovery throughout the heroine’s engrossing story.

Retro-inspired racing game 'Hotshot Racing' announced from Lucky Mountain Games and Sumo Digital, releasing Spring 2020

Lookin' hot

London, UK – 26th February 2020: Curve Digital is delighted to unveil the colourful retro-inspired racing game, Hotshot Racing, from Lucky Mountain Games and experienced racing genre stalwarts, Sumo Digital. Hotshot Racing channels classic arcade racers sporting colorful polygonal visuals, boost-fuelled drift gameplay and a silky smooth 60 frames per second in the game’s single-player modes regardless of platform.

Hotshot Racing is set to emulate and expand upon the classic ‘90s arcade racing game formula featuring eight different hotshot drivers to choose from (each with their own personality and multiple varied four-wheeled rides), 16 personality-filled sun-baked tracks from across the globe, and multiple game modes for players to prove their driving prowess.

“When we first played Hotshot Racing we were immediately transported to the halcyon days of our youth when we used to pop 50p coins into classic arcade racers like Virtua Racing, Crusin’ USA, SEGA Rally and others that used to punctuate seafronts across the UK” said Simon Byron, Curve Digital’s Publishing Director. “It’s fantastic to see this type of gameplay make a triumphant return and we can’t wait to see what people make of it!”

Hotshot Racing will also feature multiple single-player and multiplayer game modes - both online and offline including 4-player local split-screen co-op.

There’s the traditional Grand Prix mode where challengers race on multiple tracks in multi-round championship, Time Trial mode where players complete laps as they wish to seek out the fastest lap time for the online leaderboards, Cops and Robbers mode where the criminals need to evade capture to secure a big cash bonus whereas the police need to take them down, and the Drive or Explode where players need to race to checkpoints to avoid exploding.

To find out more about this retro-inspired release and to stay up to date on the latest reveals please visit http://www.curve-digital.com/en-gb/games/featured/49/hotshot-racing/

Jump King is leaping onto Switch in 2020

There is a smoking hot babe at the top!

Sweden, February 26th, 2020 - UKIYO Publishing and independent game developer Nexile are thrilled to announce that their critically acclaimed and comically punishing platformer Jump King is heading to PlayStation 4, Xbox One, and Nintendo Switch in 2020.

Jump King is a tough as nails, tongue-in-cheek platforming game that challenges players to ascend a colossal tower to rescue the mythical “Smoking Hot Babe” at the top. In this Tactical Leaping Adventure, players must set themselves in the desired position, charge their jump, aim, then let gravity do its thing as they make each nerve-wracking leap. Should they be the right and true king of jumping, they shall land on a ledge. Otherwise… well, it could be a long drop down.

Every point of progress is saved along the way… but so is every setback. Jumps that cause you little grief one time may become the bane of your existence upon encountering them again. It’s worth experimenting with different routes and tactics though, as Jump King features multiple paths to success. All this is wrapped up in a nostalgic pixel art aesthetic, full of colorful characters and evocative locales.

Make no mistake, Jump King is an extraordinarily difficult game, yet it can be relished by anyone looking for a tough but fair challenge. It’s sadistic enough to drive a seasoned gamer to tears, yet accessible enough due to its simple controls and mechanics, that anyone can overcome its challenges – perseverance is key! Do you have what it takes to be the one true Jump King?

“Jump King was made to make you look silly. It makes jumping, something often taken for granted in games, into the sole challenge of the game!,” said Felix Wahlström of Nexile. “It looks quite stupid – why are people having trouble jumping with simple three-button controls? But once you give it a try you understand why and get sucked into the engaging gameloop! It is a modern idea in a captivating and nostalgic package that we think will hit the spot for console gamers”.

“Jump King has caused our team so much pain and anguish that we lost our sanity and decided we must introduce the rest of the world to this hell we have wrought,” said Paul Hann of UKIYO Publishing. “Its conclusion still eludes me, but one day I know I will conquer it. One day…”

Golf With Your Friends announced for console release, coming to Switch in Q2 2020

Golf on Switch with your friends

Tuesday, 25th February 2020– Team17 and Blacklight Interactive are excited to announce Golf With Your Friends is making its way to PlayStation 4, Xbox One, and Nintendo Switch™ in 2020.

It’s time for some genial group golfing. With 12-player online multiplayer, golf has never been this social from the comfort of your own home! More than 10 levels await, shoot for the pars in tranquil forests, haunted houses, and even venture into space to hit the perfect swing. Golf With Your Friends is currently available on Steam Early Access.

Features

- Friendly competition: Players can ‘putt’ their skills to the test against 11 people in online multiplayer.
- Golf, with a view: Normal golf greens are so last year, Golf With Your Friends offers more than 10 unique courses, each with their own theme and location.
- Super-powered golf: Players can hinder their friends progress with powerups available in custom game modes. Throw down honey, turn their ball into a square, or freeze them on the spot to take the lead and drive a wedge between friends.
- Multiple game modes: Sometimes golf is just golf, and sometimes it’s golf with a basketball hoop or a hockey goal – both game modes are available alongside the classic mini golf mode.
- Fabulous golf: Rock the fairway in style, with unlockable skins, hats and trails for the golf balls.

Harmonix has announced FUSER, a new "nonstop virtual music festival" game coming to Switch in fall 2020

Gameplay videos and screenshots can be found via the official website here!

ALISO VIEJO, Calif., Feb. 26, 2020 /PRNewswire/ - NCSOFT and Harmonix Music Systems, the developer of the Rock Band™ video game franchise, will empower players to perform and create sharable mixes for the masses as they play FUSER™, the next evolution of interactive music gaming. The game puts players in control of the music, where they can fuse together elements from hit songs by some of the world's top artists, including Billie Eilish, The Chainsmokers, Imagine Dragons, Lil Nas X, Lizzo, Migos, Post Malone, and many more. FUSER will release in 2020 for PlayStation®4, Xbox One, Nintendo Switch, and Windows PC. The game's official website is now live at www.FUSER.com.

Harmonix has been a pioneer of interactive music gaming for nearly 25 years, having created titles like Frequency and Amplitude as well as genre-defining, breakout hits like Rock Band and Dance Central™. With FUSER, Harmonix will once again completely revolutionize the music game genre by providing an immersive music sandbox in which players are challenged to perform and create custom mixes from some of music's biggest hits – no peripheral required.

"With FUSER, we are delivering the ultimate music fantasy as a game," said Steve Janiak, CEO, Harmonix. "Music today is an experience. It's not just people listening to albums any more – it's recording and sharing videos of you singing along to your favorite songs, watching your favorite bands play at festivals, and sharing hit music with your friends. FUSER puts players at the center of all that by letting you mix and share some of the biggest hits on your way to becoming a festival headliner."

Powered by Harmonix's proprietary technology, FUSER will allow players to seamlessly blend vocals, bass lines, and other instrumentation from a multitude of different music genres and artists to define their own unique sound through seamless, innovative gameplay. Players will also be able to share their creations socially, making their game performances available for watching online.

"When we first saw FUSER, we instantly knew it was something special," said Dr. Songyee Yoon, CEO, NCSOFT. "It takes the amazing developer pedigree that Harmonix has developed over decades and distills the essence of creating, listening to, and sharing music where every player can be their own star. We can't wait to see all the creations people will make."

With more than 100 songs to be included in the game, this is the first partial list of songs available for users to play with; attendees at PAX East in Boston will be the first to try a FUSER demo. The final track listing will feature songs from the world's top artists in pop, rap/hip-hop, R&B, dance, rock, country, Latin and Caribbean music.

Songs included in FUSER:

- 50 Cent – “In Da Club”

- Billie Eilish – “bad guy”

- Blue Öyster Cult – “(Don’t Fear) The Reaper”

- The Chainsmokers ft. Daya – “Don’t Let Me Down”

- The Clash – “Rock the Casbah”

- Fatboy Slim – “The Rockafeller Skank”

- Imagine Dragons – “Thunder”

- J. Balvin & Willy William – “Mi Gente”

- Lady Gaga – “Born This Way”

- Lil Nas X ft. Billy Ray Cyrus – “Old Town Road (Remix)”

- Lizzo – “Good As Hell”

- LMFAO ft. Lauren Bennett & GoonRock – “Party Rock Anthem”

- Migos – “Stir Fry”

- Post Malone – “Better Now”

- Smash Mouth – “All Star”

- Warren G & Nate Dogg – “Regulate”

Kazuhisa Hashimoto, creator of the Konami Code, has passed away

We're extremely sad to report that Kazuhisa Hashimoto, creator of the Konami Code (up, up, down, down, left, right, left, right, B, A, start) has passed away at the age of 61. With the cheat code initially appearing in Gradius, the 1985 NES title from Konami, it has become a legendary passcode used across many different video games over the years (even outside Konami titles), and is even used to unlock my own personal smartphone. He will be greatly missed, and will always be remembered every time the special code is inputted across video games everywhere.

Physical release announced for 'Bookbound Brigade' in Japan, releasing April 23rd, 2020

Physicalbound

Physical releases of our favorite Switch games is every collectors dream. Bookbound Brigade, from publisher Intragames, will be releasing as a physical edition in Japan on April 23, 2020 for ¥4,180. While the box-art is entirely in English (shown below), this version of the game won't be available in any other regions besides Asia.

Bookbound Brigade is about beating the hell out of historical and literary characters you studied in school by leading a dream team of real and fictional heroes through a 2D side-scrolling platform-adventure.

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