Masahiro Sakurai is back with another installment in his game development video series. This video continues the focus on game design. In particular, this video falls into the ‘Animation’ category.
This video focuses specifically on the ‘hit’ poses, for example, where when a character hits their enemy, they pose for a split second before continuing the animation. Sakurai here uses Super Smash Bros. Ultimate to highlight the importance of these animations; check out the full video above.
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