Marvel's Guardians of the Galaxy devs have 'no regrets,' and did all they could to help the game succeed
Marvel at this one
Marvel’s Guardians of the Galaxy was lauded by critics, with numerous outlets naming the game one of the best of the year. For whatever reason (we’re looking at you, Marvel’s Avengers…), it seems fans didn’t flock to the game as Square Enix had hoped, with the publisher saying sales of the game had undershot expectations.
The team behind Marvel’s Guardians of the Galaxy was certainly sad to hear those words, but they’re far from upset with how they tackled the game. In an interview with Eurogamer, Guardians of the Galaxy senior creative director Jean-Francois Dugas spoke very highly of the game’s development, and the game itself.
“I have no regrets. We did everything we could but that’s the reality of the market… And let’s not forget it’s a new IP. Even though we say all ‘Guardians [of the Galaxy] are known’, it’s still a new IP [in the video game market]. It could be a lot of people don’t even know that the game is out yet, or they’re not sure exactly what it is. It’s like anything. We always want to sell trillions but it’s not always necessarily as easy as that.”
It is worth noting that Marvel’s Guardians of the Galaxy has seen an uptick in players since Square Enix commented on the game’s slow sales, but it appears the majority of people checking the game out since then have done so through Game Pass.
In our opinion, Marvel’s Guardians of the Galaxy is an absolutely fantastic adventure, and one that deserves to be in the Game of the Year discussion. Yes, that even goes for the Cloud version of the game, which is the only way to play on Switch. If you’re curious about that version, you can see some hands-on impressions here!