Quite the conundrum
As you no doubt know, Pokémon Scarlet/Violet launched to mostly positive coverage from the press, along with a lot of constructive criticism. It’s clear the games could have used a bit more time in development, as they were quite technically rough around the edges on day one. Fans echoed this sentiment, begging Pokémon Co. to get to work on patches to fix up a litany of issues.
The state Pokémon Scarlet/Violet arrived in got Pokémon fans talking about the quality of recent Pokémon games in general, with many saying Pokémon Co. should slow things down to ensure the quality of releases. This would result in fewer Pokémon games over the years, but hopefully they’d be higher quality.
Takato Utsunomiya, chief operating officer of The Pokémon Company, has heard this chatter among the fanbase. In an interview with Comicbook.com, Utsunomiya opened up about the idea of pulling back on the frequency of releases in order to fine-tune each upcoming title a bit more.
“I think in general, if you look at the past, the path we’ve taken up until now has been this constant release, always regularly releasing products on a fairly fixed kind of a cadence, you might say. Always having these products able to be introduced and new experiences for our customers, and that’s how we’ve operated up until now. I think we’re still operating in that way, but there’s more and more conversations, as the development environments change, about how we can continue to do this, while making sure that we’re ensuring really quality products are also being introduced.”