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Nintendo talks 3DS Vs. Apple App Store - quantity vs. quality

by rawmeatcowboy
24 April 2013
GN Version 4.0
The following information comes from Nintendo's Scott Moffitt...

On Apple's quantity vs. 3DS' quality software...

"With software, as with most things, there's a distinct difference between quantity and quality. The website 148apps.biz recently calculated that there are currently 139,000 different games actively available on the [Apple] app store. One hundred and thirty-nine thousand. Huge number. That number is way too big to wrap your head around, so I try to think about it this way. If I wanted to spend just fifteen minutes sampling each one of those games, I'd be at it non-stop for four years. That's a ton of caffeine. Obviously there are good games available for mobile platforms, but the point is, the Nintendo 3DS has a record of quality that's hard to challenge."

- there are 49 games for the 3DS with a Metacritic score of 75 or higher, 11 with 85 or higher, and 5 above 90

The following info comes from Nintendo's Bill Trinen...

"The stuff you're seeing on the 3DS eShop, it's all kind of... unique ideas. Anything from Sakura Samurai, which is a game I'm a huge fan of that came out over a year ago on the eShop, and is kind of one of those examples of some of the early unique content from independent developers to something like Dillon's Rolling Western, or Mario & Donkey Kong.

And in each of those games, they each have a tremendous amount of depth, just in terms of the volume of gameplay, but they all also have really great precision controls that are really hard to do on other mobile devices. But really, the content that we're looking at, it's all about, 'what are the unique ideas that really leverage the hardware?' And that, to me, is why you would want to come and play games on the 3DS. They're gonna be unique experiences, they're gonna be things you can't play elsewhere, and [they're] gonna have a whole lot of content."

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