Monochroma no longer coming to Wii U due to technical issues

Coming from a Monochroma Kickstarter update...

We're developing Monochroma for Xbox One. The development is close to the end. Hopefully it will be ready by the end of summer. There won't be any retail version but I can send a digital version of it to all backers who selected Xbox One, 360, Wii, Ouya or PS3, PS4 versions of Monochroma, because unfortunately these other platforms are not going to happen. We have serious performance problems that we can't overcome without developing the whole game from scratch again.

We still have a small chance for PS4 development next year but it's quite low as PS4 requires the project to be built on Unity5 and we can't port the project to Unity 5 without losing more than half of the assets. If Xbox One shows better than expected sales we will work for PS4.

You can still go for Mac, PC or Linux versions on Steam.

Categories: Consoles


So ALL consoles versions are gone... wow.
The problems with kickstarter :|

Yeah they definitely need to refund those who wanted it for the other systems. If they can't keep their promises then that's a bad thing.

Make a change from just the Nintendo platforms being quietly shelved. 

Fri May 15 15 12:35pm
(Updated 2 times)

When a company announces plans to release a game on numerous platforms, why don't they investigate them all beforehand, determine what specs will reasonably accomodate all of them, and then commit to designing a good game that stays within those limitations?

Wouldn't they have known that they were hard-coding themselves into a box a long time before making this announcement?

Wow. How many games that have been cancelled on Nintendo consoles? This is getting out of hands.


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