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RUMOR - Is a Switch glitch to blame for some lesser-quality visuals in portable mode?

by rawmeatcowboy
24 July 2017
GN Version 5.0

Some people have made note of how a few games on Switch look quite a bit "fuzzier" when in handheld mode. Many said this was due to a lower resolution being used for the mode, and indeed, many devs do take this approach. With that said, could the visuals actually be hurt even more by a Switch glitch?

The following is a supposed response from WayForward concerning the visuals in Shantae: Half-Genie Hero when it portable mode. The rep which responded points to an issue with the Switch itself as the culprit.

"Thanks for writing in, and for the kind words. I'm sorry for the super delayed response, but this is something I had to check on for you and it took a while for people to get back to me. We believe this is a problem with the Switch software itself. One of the guys had it happen with a different game following a recent system update. We're hoping that a future update will resolve the issue for everyone and have the game looking as crisp and clear again as it should!"

Has anyone else out there experienced an issue like this? Notice a downgrade in portable visuals after the latest firmware update?

[Link]