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Rocket Fist dev on no level editor on Switch, DLC possible, says What the Box? could come to Switch

by rawmeatcowboy
24 July 2017
GN Version 5.0

A portion of an NWR interview with Rocket Fist dev, Daniel Nascimento...

NWR: At least in the PC version of the game I couldn't miss the Level Editor. Any chance of this making it to the Switch as well just for local use? I'd ask about sharing but would imagine setting up and trying to curate that outside of a dedicated infrastructure like Steam's Workshop would be a nightmare.

DN: The lack of Steam Workshop to assist with the sharing was the reason we decided to not port the Level Editor to the Switch. We figured a level editor in which you can't share your creations with others wouldn't be of much use. Also, it would be a lot of more potential bugs to complicate our release.

NWR: If you see some great levels come through on the PC side of things, or even if you find inspiration of your own, is there any chance the Switch version of the game could see a "best of" level pack patch or DLC potentially?

DN: I haven't looked into the process to release DLCs or updates, but that's definitely a possibility. Maybe even some extra sectors, bosses and enemies if there is enough interest.

NWR: Once you've got Rocket Fist out there (hopefully to great success) what's next on your radar? Anything you can reveal about what you have in mind moving forward?

DN: My most successful game thus far has been "What the Box?" an online multiplayer shooter in which all the players are boxes in an environment full of boxes. I'm currently working on porting it to the Xbox, but I'd like to bring it to the Switch as well if it's possible (Haven't looked much into the requirements for online multiplayer games on the Switch yet, so don't know how hard or easy it would be yet.).

[Link]