Mario + Rabbids Kingdom Battle director discusses how hands-on Nintendo were with the game

While the bulk of the work on Mario + Rabbids Kingdom Battle might have been handled by Ubisoft, Nintendo was indeed deeply involved with developer. Director Davide Soliani sat down to discuss just how much input Nintendo had on the project.

"We established a very good relationship to the point where when we went to Japan for several days on a holiday, we would meet with the guys we work with from Nintendo, because we had become friends. But when it was about work, Nintendo were super picky. They wanted to know everything, and play everything. This was good, because it gives you a feeling that you are safe. They have over 125 years of lifetime, and they're giving you feedback with the expectation of a certain level fo quality. So for me, Nintendo is a shield. It means we know we'll hit a certain level."


Nintendo puts the hyphen in "anal-retentive". Definitely not a bad thing.

Wed Dec 06 17 01:21am
(Updated 2 times)

So for me, Nintendo is a shield. It means we know we'll hit a certain level.

That's an observation I've made for every company that does collaborations for Nintendo. The games made under these collabs are, in the vast majority of the cases, the best ones made by these companies. The best examples would be Rare, Factor 5, and Silicon Knight (Legacy of Kain was good, but they didn't do a lot of other great games outside of Eternal Darkness and MGS: Twin Snakes, both made under supervision of Nintendo).


Today's VIP

jaxad0127's avatar
Joined: January 2017

Social Services

Want to join this discussion?

You should like, totally log in or sign up!