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Companies that focus on porting games say Switch business is booming, Panic Button teases more projects

The Switch was the biggest success story for gaming in 2017. Nintendo bounced back from the Wii U in a huge way, and so far, the platform shows no sign of stopping. While Nintendo is certainly making money hand over fist, it turns out other game companies are as well. Gamasutra talked to some studios which focus on making Switch ports, and they're benefiting in a big way from the platform.

Adam Creighton, director of development at Panic Button

“You know that meme? With the dog? Drinking from a sprinkler? That’s me right now and we might have some other titles for that platform, and maybe some other games for other platforms, in the works. In terms of volume, I’m in this amazing place where as a studio we get to choose how we want to grow, and with whom, and with what projects. My biggest challenge lately is not which projects do we pick to retarget to other platforms, but managing the other parts of our portfolio, picking the different projects that are exciting to different people in the studio, and being responsible about what I want to work on, versus what is best for the studio.”

Tony Cabello, CEO of BlitWorks

“We’ve recently experienced a big increase in the amount of work. Even though we’re always very busy, we’re now working on more projects at the same time, especially indie games which are our speciality. This is mainly because nowadays, indie studios see that publishing their games on consoles is a possibility, that was not so easy to do in the past because the access to the market was more restrictive. So we now have more developers reaching out to us to get there.

It’s a good time to be a port house, everyone wants to have their game published in every available platform, and even though many developers don’t know they need a porting service they end up realising it requires a whole different skill set.”

Ted Staloch, the executive VP of publishing at Aspyr

“With so many powerful, capable devices, there is simply more opportunity for brands today than what our partners typically have resources or expertise to fulfill. It’s a need Aspyr is very happy to fill, as gamers have demonstrated they don’t want their favorite games tethered to only one device.”

Categories: Interviews, Consoles
Tags: eshop, switch

Comments

Top Rated Comment
johnny_cicala
Wed Feb 21 18 09:30am
Rating: 7

why_not_both_meme.jpg

I am a bit worried about Aspyr ports on Switch - as a Mac gamer I know how often they like to screw up things (especially with the CIV games)

t27duck
Wed Feb 21 18 08:40am
Rating: 1

We don't need more ports on the Switch. We need actual new games.

johnny_cicala
Wed Feb 21 18 09:30am
Rating: 7

why_not_both_meme.jpg

twistedn
Wed Feb 21 18 09:50am
Rating: 1

duck, duck, duck. You know full well these ports aren't stopping Panic Button from putting out new games, because the ports are their bottom line. Go check their site and see what they've made in the past 5 years my guy.

Unless it is a game developed exclusively for Switch, it'll always be a port.

ezereal
Wed Feb 21 18 10:29am
Rating: 1

It's only your opinion so the "we" could be a bit too much ^^

I want many ports, all good games are welcome on Switch, it doesn't stop us from getting new games given these ports come from specific studios dedicated to ports such as...Panic Button!

I bought Skyrim on Switch, never played it before, and I'm really glad they ported it Smile

These guys making ports is not stopping anyone else from making new games. Its a good thing we want people so eager to develop for the Switch at all... remember the Wii U?

hinph
Wed Feb 21 18 12:11pm
Rating: 2

Ports are every bit as important as exclusives. It's a good thing that makes for a healthier platform. If you don't want them, you don't have to buy them. I know there's a lot of people like me who suddenly want all their games on this nifty hybrid system, and we are eating ports up, often even double-dipping.

It would be awesome if Aspyr brought their KOTOR port to Switch. Maybe put both of them on a cart.

Hey, people. The Duck is here to keep the ballance. We act like some hippie Nintendo fanboys in here and it makes the descussions less serious. The Duck fixes this problem. It's a part of the masterplan.

t27duck
Wed Feb 21 18 04:20pm
Rating: 1

He figured me out! My cover has finally been blown.

- Ninja smoke -

I have no problems with ports on Switch. With other consoles I'd be saying the opposite but the chance to take console games portable is enough reason for me to be OK with old games making their way over. I've double dipped on things like Doom, Bayonett 2, Thumper to name just a few just because having them on a portable is too good to pass up.

Regardless, having studios like Panic Button making ports isn't stopping new games from behing made.

And it's actually the opposite. While they do the ports, the original company can work on a new game.

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