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2019 GDC session: Why Make Games? Lessons from This War Of Mine
The process of making a serious game
In this 2019 GDC session, 11-bit studios' Przemyslaw Marszal and Michal Drozdowski explain their unique approach of the design and development processes behind Frostpunk and This War of Mine, and how they lead their team and build a specific work culture to make their vision come true.
[Link]