Star Wars Jedi: Fallen Order is not coming to the Switch, but the developers behind the game certainly have a fond place in their hearts for Nintendo. In particular, the team has quite an affinity for Metroid. In an interview with Game Informer, Stig Asmussen, Jedi: Fallen Order’s director, mentions how the Metroid series inspired the development of the game.
“We looked at the structure of Metroid Prime closely. Early on, I looked at the cadence of getting upgrades in Metroid and we mapped that out. Ours in Jedi: Fallen Order is nothing like that, but it was a good exercise to go through. I think [Jedi: Fallen Order’s approach] will feel fresh; it’s not exactly like Metroidvania. We also looked at games like Bloodborne and Dark Souls that have the same types of methodology. We studied those games and they inspired us to find an experience that works well for our game.”