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Unto the End - E3 2019 trailer

A father fights his way back to his family
by rawmeatcowboy
09 June 2019
GN Version 5.0

Created by husband and wife development team Stephen Danton and Sara Kitamura under the guise of 2 Ton Studios, Unto The End follows the journey of a humble father as he embarks on an arduous trek to be reunited with his family.

"From the very start we knew we wanted a minimal art style with a side-on presentation, and gameplay that focused on player skill," explains game designer and animator, Danton. "We also didn’t want to copy-paste an existing game model, or simply make a puzzle-platformer, roguelike, metroidvania or 2D Dark Souls.

"So we spent a lot of time trying out ideas. And although that’s fun, it’s also really scary because there’s not much there to guide you. In the end we landed on a few simple ideas and then spent a bunch of time refining them.

"Unto is a focused experience. It’s handcrafted and values quality over quantity. When it's all done, we hope players enjoy its challenges and come away feeling a real sense of mastery and accomplishment."

About the game

Unto The End is a 2D cinematic combat-adventure, featuring a nuanced combat system and handcrafted encounters, which follows a father’s journey through an unforgiving wilderness to get back to his family.

Key features
Nuanced 2D Combat System: Read, react and counter enemy attacks, strike tactically with range weapons, and use opponents against each other as you fight in one-on-one and group battles

Handcrafted Encounters: The adventure unfolds through a series of carefully crafted multi-stage encounters, each featuring unique opponents with their own history and motivations

Unforgiving Landscapes: Journey through mountain passes and stark winter forests as you overcome environmental challenges and discover forgotten pathways through a merciless land

[PR email]