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Cadence of Hyrule's rhythm aspect can be turned off

Beat it
by rawmeatcowboy
14 June 2019
GN Version 5.0

During the E3 madness, I put out a video featuring gameplay and my personal impressions of Cadence of Hyrule. That video included a tidbit about turning off the rhythm component of the game, which is actually an option the developers provided. Here's how to make that happen.

- pause the game
- press the R button and go to the System option
- choose Gameplay and look for Fixed-Beat Mode
- turn that option on

This changes the gameplay so that the enemies ignore the game's music, there's no beat meter, and you don't have to move on-tempo. You still hop around, as do the other characters, but things play out more like a roguelike such as Pokemon Mystery Dungeon.

[Link]