Dear Reader:

You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Streets of Rogue hits Switch on July 12th, 2019

Fight, sneak, and hack
by rawmeatcowboy
21 June 2019
GN Version 5.0

Fight, sneak, and hack your way through randomly generated cities. It's an anarchy riddled Twin-Stick, Rogue-lite, RPG, Immersive Sim, that goes completely insane.

Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. The game takes inspiration from fast-paced top-down rogue-lites and adds free-form, experimentation-driven, emergent gameplay elements of immersive sims and RPGs.

Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities.
In order to progress, the player will need to accomplish specific mission goals in any way they see fit through the use of their special character traits, items, and the environment.
Will you play as a soldier who shoots first and asks questions later?

A stealthy doctor who uses chloroform and tranquilizer darts to take down the opposition?

Or how about a gorilla, rescuing other caged gorillas to form a small mobilized gorilla army?

Streets of Rogue hits Switch on July 12th, 2019, and is priced at $20. The title takes up 325 MB of space.

[Link, Link]