Today Dead Cells gets a super important update with Update the 13th for Switch, Xbox and PlayStation. Many, many, many of the changes coming in this update are direct from the community and include dozens of design, balancing and content changes. The update is now live.
The full patch notes are here: https://dead-cells.com/patchnotes
A new mob which is essentially zombies, but deadlier. With bigger hands.
Two new brutality mutations: Adrenaline and Frenzy – the first allows you to dodge an enemy attack the last second you can and gain lifesteal on melee damages for a few seconds. The second gives you lifesteal on melee damages while in speed boost.
Arbiter is gone. Donezo. Nerfed. Poof.
And a metric *ton* of balancing tweaks – mostly at the community's behest, and all are listed in the patch notes link above.
Design, balance, and content changes