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Behind-the-scenes video for RAD #2 - Drawing the Curtain on Creating Dynamic Mutating Worlds

A peek behind the curtain
by rawmeatcowboy
23 August 2019
GN Version 5.0

BANDAI NAMCO Entertainment America Inc. and Double Fine Productions have released the conclusion to their two-part behind the scenes videos on the making of the 80s aesthetics-infused rogue-like title, RAD. The video includes commentary from some of the talented programmers, audio engineers and artists who created a dynamic world filled with mutation. The team (including a cameo from Double Fine founder, Tim Schafer) looks back at the production of their new title, the creative choices made, the continued refinement up to launch, and the team’s ability to avoid “crunch” while constructing the colorful world of RAD.

In RAD, players take on the role of a teenage protagonist who must venture into the Fallow — an ever-changing, radioactive wasteland filled with unknown and unspeakable creatures. It’s here that they’ll find the solution to heal the world, and transform the cracked, barren landscape into a lush source of new life. But humanity’s future comes at great personal cost, as the deeper players journey into unknown lands, the more they will expose themselves to gnarly toxins which will wreak havoc on their fragile human form.

The fate of the world depends on you, your trusty bat, and whatever strange new abilities you gain as the world around you ravages your body — twisting and mutating you into something far less than human, but far more powerful.

[PR email]